Aura of trail
| Aura of trail | |
|---|---|
|
| |
| Effect | Increased chance of finding Special/Wanted/Tameable monsters |
| Colour | Infra-red, especially for the nocturnal |
The aura of trail is an aura that helps a hero find special monsters, WANTED monsters from the Godville Times, and potential pets ready to be tamed.
History
Formerly known as the aura of baiting,[1] it caused heroes under the aura to attract large numbers of fish as they approached bodies of water. This has led some unfortunate heroes to mistakenly use the aura of trail as a substitute for the new aura of baiting.
No hero who has attempted to swim while influenced by the aura of trail has ever survived. However, legend tells of a heroine who became enrolled in a school of fish whilst under the influence of an aura of trail and managed to obtain a PhD.
Heroes and heroines alike are advised to stay away from traps while under this aura. They should also sharpen their equipment and take care of their health to best prepare for fighting a greater number of strong and special monsters than usual.
Finally, if any heroes have been seeking a new pet, they should expect greater success in finding their ideal companion under an aura of trail. Such heroes are cautioned not to proceed unless they are prepared to immediately handle the needs of newly tamed monsters. Of course, the listening skills of heroes leave much to be desired.
References
| Auras | |
|---|---|
| Standard Auras | Abstinence • Audibility • Baiting • Bliss • Confusion • Curiosity • Hoarding • Huckstering • Hunting • Immortality • Pacifism • Rage • Saving • Spookiness • Totemism • Trail |
| Event Auras | Censorship • Overcensorship • ██████████ |
| Historical Auras | Reviving |