Difference between revisions of "User talk:Hairplug4men"

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{{talkheader|title=This is [[{{SUBJECTPAGENAME}}|{{PAGENAME}}]]'s talk page, where you can send [[sowing Sun]] ideas for [http://wiki.godvillegame.com/Sowing_Sun#Sock_Puppet_Plays Sock Puppet Plays], Story Ideas for the [http://wiki.godvillegame.com/Talk:Harvest_Moon Weekly Harvest] or any thought you may have about {{PAGENAME}}.}}
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{|style="width:100%; margin-top:.7em; background-color:#FF4500; border:0px solid #ccc"
 
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{|style="width:100%; border:solid 0px; background:#FF4500"
 
|-
 
|style="width:100%; text-align:center; white-space:nowrap; color:#000" |
 
<div style="font-size:162%; border:0; margin:0; padding:.1em; color:#000">Welcome to the "TITLE YET TO BE VOTED ON!"</div>
 
Chronicles of all things evil.
 
  
<font size=3>Vote for the title of this weekly paper!</font>
+
Spode, this is why you're a wiki master and I'm just a fan in you're shadow {{God|Hairplug4men|temple=11/28/2011 00:07|breeder=06/13/2012 14:28|extended = yes please}} 02:00, 18 November 2012 (GMT)
|}<!----------------Categories-------------------------------------->
 
|style="width:30%; font-size:95%; color:#000; text-align:left;"|
 
{|style="width:100%; background:#E3DAC9;"
 
|style="width:7%; font-size:95%; vertical-align:top;"|
 
# [http://welcometoharvestmoon.blogspot.com/ The HM Blog]
 
# [https://sites.google.com/site/harvestmoonguild/hmtr Learn About the Tourney]
 
# [http://godvillegame.com/forums/show_topic/546?page=171 Our Forum]
 
# [http://harvestmoon.dreamhosters.com/ Our Town Influence]
 
|}
 
|}
 
----
 
{| cellpadding="3" cellspacing="0" style="border-top: 1px solid #ccc; border-bottom: 1px solid #ccc; text-align: center; margin-bottom: 8px; background:#E3DAC9; width:98%; border:0;"
 
|All things Harvest and some things Moon #1
 
|-
 
|}
 
|}
 
  
<!--        WEEK'S FEATURED CONTENT        -->
+
[[Talk:Der_Mörder#guide to external duel log hosting]] --[[User:Der Moerder|Der Moerder]] ([[User talk:Der Moerder|talk]]) 04:06, 5 September 2013 (BST)
{| id="mp-upper" style="width: 100%; margin:4px 0 0 0; background:#FF4500; border-spacing: 0px;"
 
<!--        WEEK'S FEATURED ARTICLE; DID YOU KNOW        -->
 
| class="MainPageBG" style="width:55%; border:1px solid #cef2e0; background:#E3DAC9; vertical-align:top; color:#000;" |
 
{| id="mp-left" style="vertical-align:left; background:#E3DAC9;"
 
! style="padding:2px;" | <p style="margin:3px; background:#FF4500; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;">VOTE FOR YOUR FAVORITE</p>
 
|-
 
| <div id="mp-tfa" style="padding:2px 5px"> <div id="mp-dyk">This is a very new feature to [[Harvest Moon]], and we want to make it awesome for you, our awesome guildies.  That being said, we need a title for this great, weekly paper. Here are your choices:
 
* Mooner Times
 
* Harvest Gazette
 
* The Weekly Phase
 
* The Weekly Moonie
 
* The Crimson Record
 
* Horrorville Times
 
* Dark Tales of the Moon
 
* Weekly Scream
 
* The Full Moon
 
* The Weekly Harvest</div>
 
|-
 
! style="padding:2px;" | <p style="margin:3px; background:#FF4500; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;">Harvest Moon Elite</p>
 
|-
 
|
 
{|
 
! style="padding:2px;" | HM Represents in the next ToC
 
|-
 
| The [[Tournament of Champions]] is hosted by [[Harvest Moon]] and our guild allies and friends.  This time the 2nd ToC is taking a page from the hunger games and taking two heroes from eight seperate guilds and fighting till one is left standing.  {{god|JmfC|temple=0|breeder=0}} and {{God|God of Tasty|temple=0|breeder=0}} will be representing [[Harvest Moon]] in the next [[Tournament of Champions]]!  HM has yet to bring home this award, but this time we have spiked the well water at all the other guild halls and tampered with their weapons.  Honor to HM and may the odds ever be in our favor...
 
|-
 
| <p style="margin:3px; background:#FF4500; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;">Get To Know a Diety</p>
 
|-
 
| Here we sit down weekly with a [[Harvest Moon]] warrior and find out what make them tick. This week's guest is {{God|Syrocko|temple=0|breeder=0}}
 
* '''Q:''' What is your favorite salty snack?
 
* {{color|red||'''A:''' German pretzel rolls with blue cheese.}}
 
* '''Q:''' What are your hero's marketable skills?
 
* {{color|red||'''A:''' Self cloning has gotta be lucrative if he puts his clones to work!}}
 
* '''Q:''' What color underwear are you wearing?
 
* {{color|red||'''A:''' Seriously? Okay, it's black.}}
 
* '''Q:''' Do you get emotional using Encourage when in times of crisis?
 
* {{color|red||'''A:''' Sometimes I do, yep. Most of the time I'll do just about anything to avoid it!}}
 
  
''If you have a burning question for [[Harvest Moon]]'s Dieties, please submit them to the staff. Thank you!''
+
== HP The Card Game ==
|-
 
| <p style="margin:3px; background:#FF4500; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;">Special Anouncements</p>
 
|-
 
{| style="float: center; margin-center: 3em; border: 3px solid gray;"
 
! colspan="6" style="font-size: 125%;" | '''"Membership dues are way behind this quarter. Don't forget to send your credit card and/or bank account information to Bellatrixie The Strange. Charges are accepted in lieu of cash."'''
 
|-
 
|}
 
|}
 
| style="border:1px solid #E3DAC9;" |
 
<!--        INTRO TEXT; IMAGE OF THE DAY        -->
 
| class="MainPageBG" style="width:50%; border:1px solid #cedff2; background:#E3DAC9; vertical-align:right;"|
 
{| id="mp-right" style="width:100%; vertical-align:right; background:#E3DAC9;"
 
|-
 
! style="padding:5px;" | <p style="margin:3px; background:#FF4500; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em;">Famous HM Heroes This Week</p>
 
|-
 
! style="padding:2px;" | #661 GODVILLE TIMES Day 898 g.e.
 
|-
 
| Fyurie - 51st-level adventurer, member of the “[[Harvest Moon]]” guild, with the motto “(┌・。・)┌ ~~☾☾”, stands at the [http://godvillegame.com/pantheon/show/gratitude?page=1#p_28 28th position] in the [[pantheon of gratitude]] under the vigilant supervision of the god {{god|Kyrin|temple = 0}}. The heroine has no distinctive features to date; however, she promises to get some before her next appearance.
 
|-
 
| Fallenfairy - 14th-level adventurer, member of the “[[Harvest Moon]]” guild, with the motto “Mwahaha *cough* *cough*”, stands at the [http://godvillegame.com/pantheon/show/destruction?page=2#p_140 140th position] in the [[pantheon of destruction]] under the vigilant supervision of the god {{god|Darkerhero}}. She was known to distribute counterfeit Godville invites during her youth.
 
|-
 
! style="padding:2px;" | #662 GODVILLE TIMES Day 899 g.e.
 
|-
 
| Yenke - 60th-level adventurer, member of the “[[Harvest Moon]]” guild, with the motto “Fell deeds awake!”, stands at the [http://godvillegame.com/pantheon/show/gratitude?page=2#p_121 121st position] in the [[pantheon of gratitude]] under the vigilant supervision of the god {{God|Biran|temple = 0}}. We've had many reports that a Grand Theft Automaton has been afraid to make eye contact with him since their last encounter.
 
|-
 
! style="padding:2px;" | #665 GODVILLE TIMES Day 902 g.e.
 
|-
 
| Attila The Warrior - 65th-level adventurer, member of the “[[Harvest Moon]]” guild, with the motto “Veni, vidi, vici!”, stands at the [http://godvillegame.com/pantheon/show/taming?page=1#p_36 37th position] in the [[pantheon of taming]] under the vigilant supervision of the god {{god|Th3 D3str013r|temple=0|breeder=0}}. He always wanted to take a trip down memory lane, but never found the time.
 
|-
 
! style="padding:5px;" | <p style="margin:3px; background:#FF4500; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left;">Classifieds</p>
 
|-
 
! style="padding:2px;" | Selling Evil Since Day 898  g.e.
 
|-
 
| '''Wanted:''' Seventeen puppies. Preferably fluffy. Contact 1-800-GODDESS for information. Will pay in kitty sammiches.
 
|-
 
| '''FOR SALE:''' Vintage rack, CLEAN, low mileage, one owner, in excellent condition. 20,000/OBO. Call 1-888-TORTURE.
 
|-
 
| '''Minion wasting your post-temple gold''' on booze and useless skills? We offer retirement planning for every stage of life. Initial free consultation. Call 555-GOLD and start planning today!
 
|-
 
| <p style="margin:3px; background:#FF4500; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;">Doctor Franks Advice Corner</p>
 
|-
 
| ''Dear Dr. Frank,''
 
  
''I've got this great temple but only one worshiper, so I told my hero to go forth and multiply, but he can't seem to get any dates. What should I do?''
+
Miracles cost 50gp
  
''Signed,''
+
One card, roll (5 sided) dice for type
  
''Congregation of One''
+
Actions choose cost 25gp
|-
 
| Dear Solo Aggregation,
 
  
You're not alone in your... aggravation! Many God/desses find themselves reduced to... self-adulation to make up for the short-comings of their congregation. Maybe try redecorating? With a little Feng Shui your empty temple could ''feel'' like there's more people there! Throw some miracles around and spice things up a bit! Either way, I've no doubt you'll soon be seeing multitudes of pilgrims on the steps of your glorious temple.
+
Six cards, one backfire card. Choose type (punish/encourage) roll (? Sided) dice to determine strength.
  
Yours,
+
Voice command cost 5gp
  
Dr. Frank
+
10 cards, seven fail cards. Success cards, choose hit, heal, pray, defend. Roll (? sided) dice to determine strength.  
|-
 
|''No question is too great or too small! Submit your questions for Doctor Frank-n-furter to the staff.''
 
|}
 
|}
 
  
----
+
 
{| style="float: left; margin-left: 1em; border: 1px solid gray;"
+
Version 1.0
! colspan="6" style="font-size: 66%;" | '''Special Thanks to our staff writers, Cecceticat, Bellatrixie the Strange Doctor Frank-n-Furter and The Other Gods'''
+
Red PLAYER
|}
+
Cards
 +
♥ ACTIONS (worth 3 times their face value. Ace is a backfire)
 +
A23456
 +
♥ BACKFIRE EFFECT
 +
J-Nothing (no value card drawn)
 +
Q-Both (value card split between both players)
 +
K-You (full value card to player)
 +
♦ VOICES (face cards = success)
 +
A234567JQK
 +
♦ POWER CARDS (determines value of backfire and voices worth face value)
 +
8910
 +
 
 +
Black PLAYER
 +
Cards
 +
♣ ACTIONS (worth 3 times their face value. Ace is a backfire)
 +
A23456
 +
♣ BACKFIRE EFFECT
 +
J-Nothing (no value card drawn)
 +
Q-Both (value card split between both players)
 +
K-You (full value card to player)
 +
♠ VOICES (face cards = success)
 +
A234567JQK
 +
♠ POWER CARDS (determines value of backfire and voices worth face value)
 +
8910
 +
 
 +
♥ Turn Cards (worth face value always deal damage)
 +
78910
 +
 +
78910
 +
 
 +
1: shuffle the turn cards and draw the top card. The color determines which player goes first.
 +
2: that player then will call out his action, encourage or punish, and his voice command heal or punish or block. (blocks only work on your opponent's turn)
 +
3: that player then turns over the top card of a shuffled action deck and voice command deck and lays them face up next to their respective decks.
 +
4: If he gets a face card in the voice command deck the other player holds up his power cards for him to draw the power dealt by a successful voice command. Only face cards in the voice command deck are successful.
 +
5: if he draws an ace in the action deck the other player holds up his backfire affect cards to determine the effect of the backfire and then his power cards to determine the power dealt by the backfire.
 +
6: you then add up the points for that turn. The turn card value plus the value of the voice command plus the value of the action.
 +
 
 +
7: Player two calls out his action and voice command. then flipped over his cards and lays them next to their respective decks.
 +
 
 +
8: then player 2 flips over his turn card and repeats the steps 1 through 6.
 +
 
 +
 
 +
VERSION 2.0
 +
 
 +
Red PLAYER
 +
Cards
 +
♥ ACTIONS (worth 3 times their face value. Ace is a backfire)
 +
A23456
 +
♦ VOICES (face cards = success)
 +
A234567JQK
 +
 
 +
Black PLAYER
 +
Cards
 +
♣ ACTIONS (worth 3 times their face value. Ace is a backfire)
 +
A23456
 +
♠ VOICES (face cards = success)
 +
A234567JQK
 +
 
 +
♥ Turn Cards (worth face value always deal damage)
 +
78910JQK
 +
 +
8910
 +
 +
78910JQK
 +
 +
8910
 +
 
 +
1: shuffle the turn cards and draw the top card. The color determines which player goes first. And the value is counted as an attack against his opponent.
 +
 
 +
2: that player then will call out his action, encourage or punish, (encourage will heal you punish will hurt your enemy) and his voice command heal or hit or block. (heal heals you hit hits your enemy block blocks half of the damage from your opponent. blocks only work on your opponent's turn)
 +
 
 +
3: that player then turns over the top card of a shuffled action deck and voice command deck and lays them face up next to their respective decks.
 +
 
 +
4: If he gets a face card in the voice command deck he rolls a six sided dice to determine the value of that voice card. Only face cards in the voice command deck are successful. All other cards are unheard voices and do not require you to roll a dice.
 +
 
 +
5: if he draws an ace in the action deck he rolls the dice again to determine the effect and power of the backfire.
 +
1 or 6 = nothing
 +
2 or 4 = value split between players (either both players gain one or two health)
 +
3 or 5 = value full backfires. Either your opponent games the full value or you lose the value.
 +
 
 +
6: you then add up the points for that turn. The turn card value plus the value of the voice command plus the value of the action.
 +
 
 +
7: Player then repeat steps 2 through 6 before starting his own turn and turning over his turn card and repeating steps 1 through 6.
 +
 
 +
 
 +
VERSION 3.0
 +
 
 +
Red PLAYER
 +
 
 +
♥ Actions: A23456
 +
(worth 3 times their face value. Ace is a backfire, roll dice to get value of backfire)
 +
* hit: hit your opponent
 +
* heal: heal yourself
 +
** backfire:
 +
** nothing: nothing happens
 +
** both: both players hit or healed
 +
** full: hits you or heals opponent
 +
*** dice value for backfire
 +
*** 1-2 (nothing backfire)
 +
*** 4-6 (6 or 9 for both players)
 +
*** 3-5 (9 or 15 full backfire)
 +
 
 +
♦ voices: 1234567JQK
 +
(Only face cards are successful voice commands. Roll dice to get value of face card.)
 +
* hit: hit your opponent
 +
* heal: heal yourself
 +
* block: blocks ½ the damage of your opponents turn
 +
** dice value for voices
 +
** 1-2 (Low level=6 or 9)
 +
** 3-4 (Mid level=12)
 +
** 5-6 (High level=15 or 18)
 +
 
 +
Score card
 +
 
 +
RED
 +
--------------------------------------
 +
MINUS | PLUS | TOTAL |
 +
              |            |              |
 +
              |            |              |
 +
              |            |              |
 +
 
 +
 
 +
Black PLAYER
 +
 
 +
♣ Actions: A23456
 +
(worth 3 times their face value. Ace is a backfire, roll dice to get value of backfire)
 +
* hit: hit your opponent
 +
* heal: heal yourself
 +
** backfire:
 +
** nothing: nothing happens
 +
** both: both players hit or healed
 +
** full: hits you or heals opponent
 +
*** dice value for backfire
 +
*** 1-2 (nothing backfire)
 +
*** 4-6 (6 or 9 for both players)
 +
*** 3-5 (9 or 15 full backfire)
 +
 
 +
♠ voices: 1234567JQK
 +
(Only face cards are successful voice commands. Roll dice to get value of face card.)
 +
* hit: hit your opponent
 +
* heal: heal yourself
 +
* block: blocks ½ the damage of your opponents turn
 +
** dice value for voices
 +
** 1-2 (Low level=6 or 9)
 +
** 3-4 (Mid level=12)
 +
** 5-6 (High level=15 or 18)
 +
 
 +
Score card
 +
 
 +
BLACK
 +
--------------------------------------
 +
MINUS | PLUS | TOTAL |
 +
              |            |              |
 +
              |            |              |
 +
              |            |              |
 +
 
 +
 
 +
 
 +
Turn Cards
 +
(Left over cards minus jokers. Color of the first turn card determines who goes first.)
 +
• value for turn cards
 +
7-8 (Low level=6 or 9)
 +
9-10 (Mid level=12)
 +
J-K (High level=15 or 18)
 +
 
 +
 
 +
Game board
 +
Player 1 (red)
 +
--------------------------------------------------------
 +
Actions | discard | Voices | discard
 +
--------------------------------------------------------
 +
hit | heal |-------------| hit | block | heal
 +
--------------------------------------------------------
 +
----------| Turn cards | discard |----------
 +
--------------------------------------------------------
 +
hit | heal |-------------| hit | block | heal
 +
--------------------------------------------------------
 +
Actions | discard | Voices | discard
 +
--------------------------------------------------------
 +
Player 2 (black)
 +
 
 +
 
 +
1: flip a turn card into the discard pile. The color of the turn card determines who goes first. Player 1 then attacks player to for the value of the turn card by writing the value in player two's minus column. Subtract the minus from the total to calculate player two's total now
 +
2: player 2 repeat Step 1.
 +
3: player 1 repeat Step 1.
 +
4: now before player 1 flips a turn card both players decide to themselves what action and voice they want to do for this turn. At the same time when both players are ready they flip their action and voice cards into their respective spots. Then player one flips the turn card. Both players then write any damage dealt to either player in their respective minus columns and any health gained in their respective plus columns before calculating the total.
 +
5: repeat step 4 as player two's turn and continue that way until 1 players total health is diminished past 0.
 +
 
 +
***** Tuesday, October 13th at 10:08 a.m. the name for this game will be "HP The Card Game" *****
 +
 
 +
== Just a heads up, I'm going to move that page... ==
 +
 
 +
Hey, just so you know: The page you created — [[User talk:Hairplug4men again]] — is actually the user talk page for the '''user''' named [[User:Hairplug4men again|Hairplug4men again]]. Spaces are valid in usernames on the wiki. To create pages under ''your'' userspace [[User:Hairplug4men]], you need to use directory paths (slashes). So, I'm going to move it to [[User:Hairplug4men/again]], though you're free to move/rename it anywhere else '''inside''' the [[User:Hairplug4men]] space. -- [[User:FeRDNYC|FeRDNYC]] ([[User talk:FeRDNYC|talk]]) 01:51, 14 July 2017 (UTC)
 +
:Crap... never mind, I don't have permission to do that. You '''might''' be able to (because the move is into your userspace) — could you try going to [https://wiki.godvillegame.com/Special:MovePage/User_talk:Hairplug4men_again https://wiki.godvillegame.com/Special:MovePage/User_talk:Hairplug4men_again] and attempting the move? You should change New Title: to have "User", in the dropdown box, and then "Hairplug4men/again" (or whatever name you want) in the field after it.
 +
:If you don't have permission either, then I'm guessing only [[User:Hairplug4men again]] or an admin will be able to move the page. -- [[User:FeRDNYC|FeRDNYC]] ([[User talk:FeRDNYC|talk]]) 01:56, 14 July 2017 (UTC)
 +
:If '''you''' can't move it either, then you should definitely still create [[User:Hairplug4men/again]] (or whatever name you wish) and copy-paste your code in there, instead of continuing to use the [[User:Hairplug4men again]] user's space. For reasons like we've just seen (the Move permissions), it's a good idea to keep your files inside your own userspace where you have control over them. We can deal with cleaning up the leftover [[User talk:Hairplug4men again]] page later on. -- [[User:FeRDNYC|FeRDNYC]] ([[User talk:FeRDNYC|talk]]) 02:02, 14 July 2017 (UTC)
 +
{{outdent}}
 +
Waaaitasec, I ''might'' be an idiot. It looks like you actually did create the user [[User:Hairplug4men again]]. Well, if you did that just to create the template page, all I'll say is that you don't need to go thorough the hassle of managing separate accounts just for that. You're allowed to create as many pages as you like in a hierarchy under your userspace, of the form [[User:Hairplug4men/whatever/you/like]]. -- [[User:FeRDNYC|FeRDNYC]] ([[User talk:FeRDNYC|talk]]) 04:11, 14 July 2017 (UTC)

Latest revision as of 04:11, 14 July 2017

This is Hairplug4men's talk page, where you can send sowing Sun ideas for Sock Puppet Plays, Story Ideas for the Weekly Harvest or any thought you may have about Hairplug4men.

  • Be polite
  • Assume good faith
  • No personal attacks
  • Do not bite the newcomers
  • Respond in a mature manner
  • Be welcoming
  • Maintain civility at all times

Spode, this is why you're a wiki master and I'm just a fan in you're shadow GodHairplug4men (U • C • T)  02:00, 18 November 2012 (GMT)

Talk:Der_Mörder#guide to external duel log hosting --Der Moerder (talk) 04:06, 5 September 2013 (BST)

HP The Card Game

Miracles cost 50gp

One card, roll (5 sided) dice for type

Actions choose cost 25gp

Six cards, one backfire card. Choose type (punish/encourage) roll (? Sided) dice to determine strength.

Voice command cost 5gp

10 cards, seven fail cards. Success cards, choose hit, heal, pray, defend. Roll (? sided) dice to determine strength.


Version 1.0 Red PLAYER Cards ♥ ACTIONS (worth 3 times their face value. Ace is a backfire) A23456 ♥ BACKFIRE EFFECT J-Nothing (no value card drawn) Q-Both (value card split between both players) K-You (full value card to player) ♦ VOICES (face cards = success) A234567JQK ♦ POWER CARDS (determines value of backfire and voices worth face value) 8910

Black PLAYER Cards ♣ ACTIONS (worth 3 times their face value. Ace is a backfire) A23456 ♣ BACKFIRE EFFECT J-Nothing (no value card drawn) Q-Both (value card split between both players) K-You (full value card to player) ♠ VOICES (face cards = success) A234567JQK ♠ POWER CARDS (determines value of backfire and voices worth face value) 8910

♥ Turn Cards (worth face value always deal damage) 78910 ♣ 78910

1: shuffle the turn cards and draw the top card. The color determines which player goes first. 2: that player then will call out his action, encourage or punish, and his voice command heal or punish or block. (blocks only work on your opponent's turn) 3: that player then turns over the top card of a shuffled action deck and voice command deck and lays them face up next to their respective decks. 4: If he gets a face card in the voice command deck the other player holds up his power cards for him to draw the power dealt by a successful voice command. Only face cards in the voice command deck are successful. 5: if he draws an ace in the action deck the other player holds up his backfire affect cards to determine the effect of the backfire and then his power cards to determine the power dealt by the backfire. 6: you then add up the points for that turn. The turn card value plus the value of the voice command plus the value of the action.

7: Player two calls out his action and voice command. then flipped over his cards and lays them next to their respective decks.

8: then player 2 flips over his turn card and repeats the steps 1 through 6.


VERSION 2.0

Red PLAYER Cards ♥ ACTIONS (worth 3 times their face value. Ace is a backfire) A23456 ♦ VOICES (face cards = success) A234567JQK

Black PLAYER Cards ♣ ACTIONS (worth 3 times their face value. Ace is a backfire) A23456 ♠ VOICES (face cards = success) A234567JQK

♥ Turn Cards (worth face value always deal damage) 78910JQK ♦ 8910 ♣ 78910JQK ♠ 8910

1: shuffle the turn cards and draw the top card. The color determines which player goes first. And the value is counted as an attack against his opponent.

2: that player then will call out his action, encourage or punish, (encourage will heal you punish will hurt your enemy) and his voice command heal or hit or block. (heal heals you hit hits your enemy block blocks half of the damage from your opponent. blocks only work on your opponent's turn)

3: that player then turns over the top card of a shuffled action deck and voice command deck and lays them face up next to their respective decks.

4: If he gets a face card in the voice command deck he rolls a six sided dice to determine the value of that voice card. Only face cards in the voice command deck are successful. All other cards are unheard voices and do not require you to roll a dice.

5: if he draws an ace in the action deck he rolls the dice again to determine the effect and power of the backfire. 1 or 6 = nothing 2 or 4 = value split between players (either both players gain one or two health) 3 or 5 = value full backfires. Either your opponent games the full value or you lose the value.

6: you then add up the points for that turn. The turn card value plus the value of the voice command plus the value of the action.

7: Player then repeat steps 2 through 6 before starting his own turn and turning over his turn card and repeating steps 1 through 6.


VERSION 3.0

Red PLAYER

♥ Actions: A23456 (worth 3 times their face value. Ace is a backfire, roll dice to get value of backfire)

  • hit: hit your opponent
  • heal: heal yourself
    • backfire:
    • nothing: nothing happens
    • both: both players hit or healed
    • full: hits you or heals opponent
      • dice value for backfire
      • 1-2 (nothing backfire)
      • 4-6 (6 or 9 for both players)
      • 3-5 (9 or 15 full backfire)

♦ voices: 1234567JQK (Only face cards are successful voice commands. Roll dice to get value of face card.)

  • hit: hit your opponent
  • heal: heal yourself
  • block: blocks ½ the damage of your opponents turn
    • dice value for voices
    • 1-2 (Low level=6 or 9)
    • 3-4 (Mid level=12)
    • 5-6 (High level=15 or 18)

Score card

RED


MINUS | PLUS | TOTAL |

             |            |               |
             |            |               |
             |            |               |


Black PLAYER

♣ Actions: A23456 (worth 3 times their face value. Ace is a backfire, roll dice to get value of backfire)

  • hit: hit your opponent
  • heal: heal yourself
    • backfire:
    • nothing: nothing happens
    • both: both players hit or healed
    • full: hits you or heals opponent
      • dice value for backfire
      • 1-2 (nothing backfire)
      • 4-6 (6 or 9 for both players)
      • 3-5 (9 or 15 full backfire)

♠ voices: 1234567JQK (Only face cards are successful voice commands. Roll dice to get value of face card.)

  • hit: hit your opponent
  • heal: heal yourself
  • block: blocks ½ the damage of your opponents turn
    • dice value for voices
    • 1-2 (Low level=6 or 9)
    • 3-4 (Mid level=12)
    • 5-6 (High level=15 or 18)

Score card

BLACK


MINUS | PLUS | TOTAL |

             |            |               |
             |            |               |
             |            |               |


Turn Cards (Left over cards minus jokers. Color of the first turn card determines who goes first.) • value for turn cards 7-8 (Low level=6 or 9) 9-10 (Mid level=12) J-K (High level=15 or 18)


Game board Player 1 (red)


Actions | discard | Voices | discard


hit | heal |-------------| hit | block | heal



| Turn cards | discard |----------


hit | heal |-------------| hit | block | heal


Actions | discard | Voices | discard


Player 2 (black)


1: flip a turn card into the discard pile. The color of the turn card determines who goes first. Player 1 then attacks player to for the value of the turn card by writing the value in player two's minus column. Subtract the minus from the total to calculate player two's total now 2: player 2 repeat Step 1. 3: player 1 repeat Step 1. 4: now before player 1 flips a turn card both players decide to themselves what action and voice they want to do for this turn. At the same time when both players are ready they flip their action and voice cards into their respective spots. Then player one flips the turn card. Both players then write any damage dealt to either player in their respective minus columns and any health gained in their respective plus columns before calculating the total. 5: repeat step 4 as player two's turn and continue that way until 1 players total health is diminished past 0.

          • Tuesday, October 13th at 10:08 a.m. the name for this game will be "HP The Card Game" *****

Just a heads up, I'm going to move that page...

Hey, just so you know: The page you created — User talk:Hairplug4men again — is actually the user talk page for the user named Hairplug4men again. Spaces are valid in usernames on the wiki. To create pages under your userspace User:Hairplug4men, you need to use directory paths (slashes). So, I'm going to move it to User:Hairplug4men/again, though you're free to move/rename it anywhere else inside the User:Hairplug4men space. -- FeRDNYC (talk) 01:51, 14 July 2017 (UTC)

Crap... never mind, I don't have permission to do that. You might be able to (because the move is into your userspace) — could you try going to https://wiki.godvillegame.com/Special:MovePage/User_talk:Hairplug4men_again and attempting the move? You should change New Title: to have "User", in the dropdown box, and then "Hairplug4men/again" (or whatever name you want) in the field after it.
If you don't have permission either, then I'm guessing only User:Hairplug4men again or an admin will be able to move the page. -- FeRDNYC (talk) 01:56, 14 July 2017 (UTC)
If you can't move it either, then you should definitely still create User:Hairplug4men/again (or whatever name you wish) and copy-paste your code in there, instead of continuing to use the User:Hairplug4men again user's space. For reasons like we've just seen (the Move permissions), it's a good idea to keep your files inside your own userspace where you have control over them. We can deal with cleaning up the leftover User talk:Hairplug4men again page later on. -- FeRDNYC (talk) 02:02, 14 July 2017 (UTC)

──────────────────────────────────────────────────────────────────────────────────────────────────── Waaaitasec, I might be an idiot. It looks like you actually did create the user User:Hairplug4men again. Well, if you did that just to create the template page, all I'll say is that you don't need to go thorough the hassle of managing separate accounts just for that. You're allowed to create as many pages as you like in a hierarchy under your userspace, of the form User:Hairplug4men/whatever/you/like. -- FeRDNYC (talk) 04:11, 14 July 2017 (UTC)