Difference between revisions of "Towns"

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[[Image:town.jpg|500px]]
 
[[Image:town.jpg|500px]]
  
Towns are bustling bastions of civilization that provides the weary hero with much-needed respite from the difficult life of adventuring. These outposts allow the hero to rest up and heal, sell their loot, train skills and even purchase new equipment. There are hazards to town life, however, as your hero might end up squandering his wealth on concerts, copious amounts of alcohol or even steep hospital bills. In addition, he or she may opt to attempt to find a date only to be painfully rejected.
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Towns are bustling bastions of civilization that provides the weary hero with much-needed respite from the difficult life of adventuring. Heroes take time to relax in these often very social places, and to prepare themselves for the next phase in their current quest. Think of them as the hero's pit-stop and you can't go wrong.
Guilds often have an influence in towns, allowing the hero to receive healing or even collect a fee depending on their standing in the guild and the level of influence that the guild has in that particular town. Temples are also available in towns, allowing heroes to pray and even sacrifice gold to curry the favor of their god.
 
  
 
''List of [[:Category:Towns|Towns]]''
 
''List of [[:Category:Towns|Towns]]''
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==Time and money wasting==
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These are the things heroes may choose to get up to in towns, in no particular order:
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* Sell the [[Artifacts|contents]] of their inventory for [[Gold]].
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* Buy [[Equipment]] using [[Gold]].
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* Sacrifice [[Gold]] to their god at a place of worship.
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* Pray to their god which results in an increase of [[Godpower]].
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* Replenish their health either by sitting under a tree and resting, visiting a doctor or in more extreme cases, being admitted to hospital.
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* Spend large amounts of [[Gold]] having a good time at [[Pubs]],[[Taverns]] and at the concerts of their favourite [[Bands]].
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* Try to find a date and continually get rejected, often with negative effects for their health.
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* Get robbed, resulting in loss of [[Gold]].
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* ''Only in [[Godville]]'' Get assigned a new [[Quest]] when current one is complete.
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* ''Only in [[Godville]]'' Build more of their [[Temple]] if [[Gold bricks]] have been gained since they last visited the town.
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[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 17:48, 20 December 2010

Town.jpg

Towns are bustling bastions of civilization that provides the weary hero with much-needed respite from the difficult life of adventuring. Heroes take time to relax in these often very social places, and to prepare themselves for the next phase in their current quest. Think of them as the hero's pit-stop and you can't go wrong.

List of Towns


Time and money wasting

These are the things heroes may choose to get up to in towns, in no particular order:

  • Sacrifice Gold to their god at a place of worship.
  • Pray to their god which results in an increase of Godpower.
  • Replenish their health either by sitting under a tree and resting, visiting a doctor or in more extreme cases, being admitted to hospital.
  • Spend large amounts of Gold having a good time at Pubs,Taverns and at the concerts of their favourite Bands.
  • Try to find a date and continually get rejected, often with negative effects for their health.
  • Get robbed, resulting in loss of Gold.
  • Only in Godville Get assigned a new Quest when current one is complete.