This is the talk page for discussing improvements to the Dungeons article.
Hi all, I think this article is coming along great. I have some questions regarding dungeons:
- When a hero gets sent to a dungeon, the hero seems to receive some sort of healing, can you guys figure out exactly how much? I think the healing is 1/3 of max health, but I'm not sure. My hero had 29 hp, I pressed the send to dungeon button, and his health went up to 154. My max health is 380.
- Are hints always in the form of a quadrant? For example, (in the 7 dungeons I've been to) I only remember hints being in the form of "a skeleton points North-West", "Parrots callout doubloons on the South-East" or similar. I also got a diary message saying "fresh air is coming from the west", but a few steps later got a messaging saying ""fresh air is coming from the east" and then I got the real hint with the "skeleton is pointing North-West" (and the treasure was found in the North-West). So I guess the fresh air messages were not actually hints.
Some hints point directly sideways (rather than diagonally) if that's what you mean, I believe, yes it is 1/3 but I am not sure, it probably has a slight randomness. Can you give me the dungeon log link? --Brinjal (talk) 09:27, 25 September 2013 (BST)
Here's the entry for the hint: "The heroes had a second thought and decided to move to the south. A skeleton lying on the floor points to the south-east. Visible pathways lead to the north and south." (emphasis added) http://godvillegame.com/duels/log/g28j8 --BlueStapler (talk) 10:03, 25 September 2013 (BST)
Yep, it was certainly accurate, it was south east (more south than east, but south and east) Though I didn't see the "fresh air blows" entry, was that a different dungeon? Do you have the link, also, there is a website that can map dungeons: http://www.godalert.info/Dungeons/index.cgi go to a dungeon log, hit Ctrl+S (Or in any other way save the page as a .html file) then go and upload it to that website and it should (hopefully) map your dungeon, it's quite informative as it shows stuff that isn't shown on the mini map. --Brinjal (talk) 16:51, 25 September 2013 (BST)
To Hershey Almighty, I appreciate your concern, but adding all those  tags was unnecessary. They have all been observed to be one off, so don't do that. The one I marked as citation needed, was one I had not checked. Thanks. --Brinjal (talk) 15:07, 27 October 2013 (GMT)
And another thing, please don't add useless edits. While it doesn't actually harm the article, the changing of the example dungeon picture to include a south arrow was entirely pointless. The current description stated the clue was at the position of the heroes. Therefore the arrow wouldn't be seen, it was fine how it was, and it's confusing if you pointlessly change it. --Brinjal (talk) 16:35, 30 October 2013 (GMT)
All dungeons may contain double-minded hints. Keleios was in a regular dungeon that contained both double-minded and regular treasure location hints. Dungeons of Uncertainty, however, contain only double-minded hints. --Asddgghkl (talk) 21:10, 17 February 2-14 (GMT)
Location of Treasury
Where (if thought necessary to add), would be the best section to put information about the location of the treasury as per the seeming rule that it is usually 5-6 rooms diagonally from the entrance in the quadrant indicated by the clues?