Difference between revisions of "Sleepless Hollow"

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[[Category:Geography]]
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The '''Sleepless Hollow''' is an ancient and peculiar valley that carries a strange curse. Any creatures that enter the hollow no longer require sleep which seems quite nice actually. Also, there is a headless horseman roaming around here who will kill you, which isn't so nice, but definitely brings the tourists.
  
An ancient and peculiar place that has a curse as strange as can be. Any and all creatures that enter the hollow no longer require sleep. While some people would find this not to be very much trouble, it has implications that are initially unexpected. While the place isn't as phsycotically dangerous as the [[Wastelands if Insomnia]], the sleep deprivation can sometimes hurt the [[Hero]]. He os she may start to hallucinate, hear more God vioces than usual, and may become so tired from lack of sleep that they don't attack monsters here.  
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==Geography==
Speaking of monsters, they have all evolved to the point where just sitting down and closing their eyes for a few minutes gives the samw effect as a nap. Because of this new adaptation, Heroes must be on guard 24/7 to keep from dying. Unfortunately, being in this constant state of alert takes a heavy toll on the body and the hero may lose health because of it.  However, despite the danger, many monks, priests, and the occasional religious Hero will stop by to enter a state of constant meditation for days on end, only leaving after a week fir supplies or when attacked several times.
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The Sleepless Hollow is directly west of [[Anville]]. It is brighter than its counterpart the [[Wastelands of Insomnia]], with grassy rolling hills and trees, though an unsettling air still hangs over the land. The place is half the size of the Wastelands, so Heroes have the option of going around to reach Anville; but well equipped ones can traverse the land easily, so long as they're fast on their feet.
=Geography=
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The Sleepless Hollow is like the female cousin of the '''Wastelands of Insomnia'''. It has some positive aspects, yes, but the danger is somewhat the same. Still sleepless, still barren, and still mentally unstable. The place is brighter, has more plants and sunshine, and even has rolling hills covered in grass. The land is a bit higher than sea level, so it is a bit harder to navigate.
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==Features==
As for the location, it is directly west of [[Anville]]. The place is half the size of its counterpart, so Heroes have the option of going around to reach Anville, but well equipped ones can traverse the land easily, so long as they're fast on their feet.
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While the place isn't as psychologically dangerous as the [[Wastelands of Insomnia]], the lack of REM sleep and dreaming can sometimes hurt the [[Hero]]. He or she may start to hallucinate and hear more God voices than usual.
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Monsters have evolved to the point where just sitting down and closing their eyes for a few minutes gives the same effect as a nap. Because of this new adaptation, Heroes must be on guard constantly to stay alive. Unfortunately, this continuous state of alert takes a heavy toll on the body and the hero may lose health because of it.
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{{Navboxterritories}}

Latest revision as of 14:11, 20 September 2019

Geography of Godville
Sleepless Hollow
Sleepless.jpg
Description Unknown

The Sleepless Hollow is an ancient and peculiar valley that carries a strange curse. Any creatures that enter the hollow no longer require sleep which seems quite nice actually. Also, there is a headless horseman roaming around here who will kill you, which isn't so nice, but definitely brings the tourists.

Geography

The Sleepless Hollow is directly west of Anville. It is brighter than its counterpart the Wastelands of Insomnia, with grassy rolling hills and trees, though an unsettling air still hangs over the land. The place is half the size of the Wastelands, so Heroes have the option of going around to reach Anville; but well equipped ones can traverse the land easily, so long as they're fast on their feet.

Features

While the place isn't as psychologically dangerous as the Wastelands of Insomnia, the lack of REM sleep and dreaming can sometimes hurt the Hero. He or she may start to hallucinate and hear more God voices than usual.

Monsters have evolved to the point where just sitting down and closing their eyes for a few minutes gives the same effect as a nap. Because of this new adaptation, Heroes must be on guard constantly to stay alive. Unfortunately, this continuous state of alert takes a heavy toll on the body and the hero may lose health because of it.

Territories and Landmarks
B-Trees Forest • The Battle Hamster Farm • Beer Bay • Blood-Curdling Stream • Blue Portal Lagoon • Brain Slugs Farm • Brokeback Knoll • Cave of the Weak-Witted Oracle • The Cavern of Dwarves' Glory • The Cliff of The Lonely Hero • Cliff of Unrequited Love • The Close Encounters of the Third Kind Hill • Desert of Former Alkies • Divine Lake • Eastern Magmatic Plumules • Field of Special Magic • Forgotten Woods • Fountain of Youth • Graveyard of the Chosen Ones • Great Lava Desert of Trogh • Hypergiant Delta • Jagged Peaks • Lake of Maiden's Tears • Limestone Labyrinth • The Land of Landmarks • Little-big pond • Lost paradise • Low Gravity Plains • Mainstream • Meadows of Eternal Tranquility • Meadow of Everlastingnight • Milestone 554 • Oasis of Deadman's Hand • OnePricedWood • Passage of the Last Man Lying • Pathway of Lemmings • Plateau of Low Gravity • Platonic Woodland • Qu'tox Ocean • Radiostagnant Pits • River Amp • River Kraktor • River Stinks • Sacred Archipelago • Silly Cone Valley • Sleepless Hollow • The Spring of Eternal Senility • Strawberry Fields • Swamp of Missed Kamikazes • The Valley of the Blind • The Valley of Lost Hopes • Trans-Astral Highway • Triffids' Valley • Vector Field • Wastelands of Insomnia • Watering Hole • World's Apex • Yggdrasil