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- See also: Category:Mini-quests
Mini-quests, in contrast to the usual quests and epic-quests, have a number of features:
- Their completion takes less time, from a few minutes for a single quest to around half an hour.
- They may actually consist of a chain of one to six mini-quests, with a new one starting immediately after a previous one.
- Upon completion of certain mini-quests, the hero will have to defeat a boss-monster that has special abilities.
Other things to know about how mini-quests function:
- When you send a hero back to a town or make him teleport, a mini-quest may be started.
- If you activate a mini-quest artifact in town, your hero will leave immediately on the quest. This can be done after healing but before the hero has a chance to sell the artifact.
- If you activate a mini-quest in town before healing and in low health, you will be told no mini-quests are available. Your artifact will not be returned, nor will the spent godpower. However, you may receive coins in compensation.
- When beginning a mini-quest, the current quest is briefly postponed by the hero; the hero will come back to it later.
- If the hero's bag is full during a mini-quest, a trader will drop from the sky. The hero will not return to town to sell.
- If you send the hero back to town during a mini-quest, or if the hero decides to go back on his own due to low health, the mini-quest will cancel and the hero will return to his previous quest.
- At the conclusion of each stage in the mini quest, the hero returns to the mile marker where the quest was activated before beginning the next stage. If mini quest began in a town, hero returns to corresponding milestone.
All known mini-quest chain progressions may be found below, separated into boss and non-boss endings, then listed in alphabetical order by first mini-quest in the series. It follows the format “quest name” – “item received” (item type).
With the update of 19th July 2019,[guild 1] any guild which has at least 1% of town influence can see their members occasionally get a guild mini-quest to do something for the town and improve guild fame among locals even further. These quests can be easily spotted by the “(guild)” suffix in the quest name.
Completing such quest will increase guild’s fame in the town while the hero will get his mini-quest reward. They can be cancelled the same way as any quest.
- Watch over %town% guards
- Find another brick for the towns wall
Mini-quest start events
These have a random chance of popping up before any mini-quest. It does not matter how you start the mini-quest (post-healing trip to town or activatable item), nor does it affect the following mini-quest in any way other than making it one section longer.
Boldly go and take on a mini-quest – Quest positioning system (bold)
Cut to the chase – Reward undetermined (healing reported in one instance).
Quest Progressions ending in Boss Monster Fight
These quest lines may result in a boss-monster fight, though in some cases (as noted) the hero will instead receive a gold brick without facing a final boss.
Act like a responsible adult
Blame the messenger
Bury the hatchet
Convince a cannibal to become a vegetarian
Deliver the punch line
Exorcise an inner demon
Face someone else's fears
Find out where the lion sleeps tonight
Find out who shot the deputy
Find the entrance to a secret lair
Go fishing in the gene pool
Grab the orchestra by the horns
Help an angel earn its wings
Ignore the warning signs
Lead a lost minotaur out of a labyrinth
Locate a hive of scum and villainy
Look at what the cat dragged in
Scare a monster by hiding in its closet
See the invisible
Send in the clowns
Serve revenge on a hot plate
Unmask the phantom of the opera
Quest Progressions with NO Boss
Achieve a moment of clarity
sacred knowledge to complete current quest faster (30% immediate bump in quest progress)
The reward for the mini-quest was sacred knowledge on how to find out what noise things that go bump in the night make during the day. (pushed main quest)
Got 1517 gold coins
Got 728 gold coins
The reward for the mini-quest was sacred knowledge on how to follow the sun to see where it sleeps at night faster.
Apply for questing permit renewal
14:13 The reward for the mini-quest was sacred knowledge on how to learn some magic from the wizards of the coast faster. I think it was well worth it. Reward : quest %
05:04 Got 1619 coins for completing a mini-quest. Sometimes it’s nice to do a little work on the side.
Bark up the correct tree
19:12 After completing a mini-quest I found myself surrounded with an aura of trail. Next time I’ll just take gold. Duration: 02:00 h:mm
Got 1678 gold coins for completing a mini-quest. Sometimes it’s nice to do a little work on the side.
04:34 Earned 1385 gold coins for completing a mini-quest. No aura
Broaden a narrow escape
Broaden a narrow mind
Original : not sure if coincidence, but: Immediately before quest completed, fought a Holiday Micromanager and received a Blue brick defeating it. Edit 2016-06-12 : Got a portable quest generator for the mini-quest. I guess it will come in handy.
Cut the right wire
14:57 Got an alchemical transmuter (@), a super mango(b) and a bioenergy amplifier (@) for completing a mini-quest.
Cut the right wire – 2 activatables & 1 bold.(Deus ex machina (@), Zen energy pouch (@), Emotional shock absorber (b).
Cut the right wire – Single quest, reward assumed random but possibly fixed as bold / activatable pair (Brick polishing kit (b), Hurricane in a bottle (@).
Decipher a doctor's handwriting
15:13 Got an essence of wealth(b) for completing a mini-quest.
05:42 Got a comfort zone map(b), a token of friendship(@) and a golden trowel(b) for completing a mini-quest.
03:45 Got a freeze flame(b) and a portable tunnel(@) for completing a mini-quest.
Deposit some spare time into a daylight savings account
Got a small hadron collider and a golden cinder block for completing a mini-quest.
Determine the longest distance between point A and point B
Dig half a hole
Drop the bass
06:34 Got a ka-boombox(@) for the mini-quest. I guess it will come in handy.
Eat, shoot and leave
Encounter drama → golden brick Manage drama → 708 coins Triumph over drama →100% Godpower
“Encounter drama” supplies a golden brick. “Manage drama” doesn’t give a reward
1: 'What Loot Bag?' magazine(regular) / 2: Golden brick / 3: He prayed.
Face the music and dance
Fight fire with a flamethrower
Find a complicated way out of a simple situation
Find a shadow in the dark
09:22 Got a piece of destruction paper (@)
Find out who, what, when, where, why, and how
Fix the broken wind
Fry the bigger fish
Have a coffee break
Jump to conclusions from a standing start
Just say no
Look for love in all the wrong places
Make front page news
Motivate a lazy eye
Pig out on bacon
11:10 After completing a mini-quest I found myself surrounded with an aura of curiosity.
22:17 After completing a mini-quest I found myself surrounded with an aura of curiosity. Aura duration 2:00
Plant the seeds of discontent
Pose as a wise man offering advice to heroes
06:14 PM The reward for the mini-quest was a sacred knowledge on how to finalize the Fantasy faster. I think it was well worth it.
Prove completion of this quest
03:03 Earned 1438 gold coins for completing a mini-quest.
Put a saddle on a sea horse
Mini-quest to “put the arch in architecture” has been completed. Wasn’t that hard at all…
Mini-quest to “put a damsel into distress” has been completed. Managed to heal myself. Just in case.
Right anything that is wrong
Search a forest for trees
Smooth out a rough idea
Steal an egg from a cuckoo's nest
Take a hint
||Take a hint
||20% completion quest, coins
at least 20% toward your normal quest (mine was 20% away and it completed)
07:45 Earned 930 coins for completing a mini-quest.
08:23 Earned 1493 coins for completing a mini-quest.
12:49 Got 767 gold coins for completing a mini-quest. Sometimes it’s nice to do a little work on the side.
Quest progress boosted by ~30-35%
Take it to the bridge
Take the bull by the horns
Tear a byte to get a lot of bits
Try not to think about penguins real quick
Turn over a new leaf
Unscramble an egg