Difference between revisions of "Level"

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m (Unlockables: removed the level 63 item)
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Every time a hero gains a certain number of levels more, an upgrade happens.
 
Every time a hero gains a certain number of levels more, an upgrade happens.
  
* '''1''' -  an increase in maximum hero [[health]] of 4 and free extra [[Charge]] of the Godpower Accumulator
+
* '''1''' -  an increase in maximum hero [[health]] of 4
  
 
* '''2''' -  an extra slot in the hero's inventory to carry more [[Artifacts|items]]
 
* '''2''' -  an extra slot in the hero's inventory to carry more [[Artifacts|items]]
  
 
* '''3''' -  an additional skill ''(after level 15, up to 10 skills)''
 
* '''3''' -  an additional skill ''(after level 15, up to 10 skills)''
 +
 +
* '''4''' - a free godpower charge
  
 
As an added bonus, when a hero levels up, his health is fully restored and the [[Godpower]] is refilled to 100%. He also gains access to higher level weapons and armor. As a hero's level climbs up, so does his ranking in the [[pantheon of might]].  
 
As an added bonus, when a hero levels up, his health is fully restored and the [[Godpower]] is refilled to 100%. He also gains access to higher level weapons and armor. As a hero's level climbs up, so does his ranking in the [[pantheon of might]].  

Revision as of 06:31, 28 June 2014

A hero's level is a measure of how powerful they have become. A hero can increase their current level by gaining Experience. Certain parts of gameplay are available once a certain level has been achieved.

Unlockables

The levels that a hero must reach to gain certain things:

  • 18 - Ability to tame a pet
  • 39-60 - Temple – once constructed (depending on rate of brick gain)
  • 50 - Hero buys 3 healing artifacts at towns

Level-up Gains

Every time a hero gains a certain number of levels more, an upgrade happens.

  • 1 - an increase in maximum hero health of 4
  • 2 - an extra slot in the hero's inventory to carry more items
  • 3 - an additional skill (after level 15, up to 10 skills)
  • 4 - a free godpower charge

As an added bonus, when a hero levels up, his health is fully restored and the Godpower is refilled to 100%. He also gains access to higher level weapons and armor. As a hero's level climbs up, so does his ranking in the pantheon of might.

The higher your level, the more experience you need to reach the next one. This is why growth is fast at first but can then become frustratingly slow.