Difference between revisions of "Levels"

From GodWiki
Jump to: navigation, search
m
m (Unlockables: At 50, I've seen my hero purchase 4 at once.)
(Tags: Mobile edit, Mobile web edit)
 
(31 intermediate revisions by 16 users not shown)
Line 1: Line 1:
A hero's level is a measure of how powerful they have become. A hero can increase their current level by gaining [[Experience]]. Certain parts of gameplay are available once a certain level has been achieved.
+
A {{hero or heroine}}'s '''level''' is a measure of how powerful they have become. A {{hero or heroine}} can increase their current level by gaining [[Experience]]. Upon levelling up your {{hero or heroine}} is not required to return to Godville to update the authorities of this development and may continue adventuring at their own pace, however slowly that may be. Certain parts of gameplay are available once a certain level has been achieved.  
  
* [[Ideabox]] – from level 3.
+
==Unlockables==
  
* [[Godpower Accumulator]] – from level 5.
+
The levels that a {{hero or heroine}} must reach to gain certain things:
  
* [[Hero]]’s [[motto]] – from level 7.
+
* '''3''' — [[Ideabox]] with basic sections
  
* [[Arena|Duels]] – from level 10.
+
* '''5''' — [[Godpower Accumulator]]  
  
* [[Guilds]] and ability to vote for chronicles – from level 12.
+
* '''7''' — [[Hero]]’s [[motto]] and [[sparring duels]]
  
* [[Skills]], Ideabox and ability to edit GodWiki – from level 15.
+
* '''10''' — [[Arena|Duels]] and [[ideabox]] with a few more sections
  
* [[Pet]] – starting from level 18 (mounts – after level 30).
+
* '''12''' — [[Guilds]] and ability to vote for [[chronicles]]
  
* [[Temple]] – once constructed (usually at levels 39-60 depending of rate of brick production)
+
* '''15''' — [[Skills]], ability to edit GodWiki, and vote in the [[ideabox]]
  
As a hero levels up he is rewarded with
+
* '''18''' — Ability to tame a [[pet]]
  
* an increase in maximum [[health]] of 4 every level up
+
* '''20''' — [[Ideabox]] with all sections
  
* an extra slot in his bag every other level up to carry more [[Artifacts|items]]
+
* '''25''' — {{Hero or Heroine}} can now take on [[Side Job |side jobs]]
  
* an additional skill every third level up (after level 15)
+
* '''30''' — {{Hero or Heroine}} buys up to 3 [[healing artifacts]] at towns
  
As an added bonus, when a hero levels up, his health is fully restored and the [[Godpower]] is refilled to 100%. He also gains access to higher level weapons and armor. As a hero's level climbs up, so does his ranking in the [[pantheon of might]].
+
* '''50''' — {{Hero or Heroine}} buys up to 4 healing artifacts at towns
  
The higher your level, the more experience you need to reach the next one. This is why growth is fast at first but can then become frustratingly slow.
+
==Level-Up Gains==
[[Category:Heroes]]
+
 
 +
Every time a {{hero or heroine}} gains a certain number of levels or more, an upgrade happens.
 +
 
 +
* '''1''' — an increase in maximum hero [[health]] of 4 ''(no limit)''
 +
 
 +
* '''2''' — an extra slot in the hero's inventory to carry more [[Artifacts|items]] ''(maximum 50 slots at level 86)''
 +
 
 +
* '''3''' — an additional skill ''(after level 15, maximum 10 skills at level 42)''
 +
 
 +
As an added bonus, when a {{hero or heroine}} levels up, {{his or her}} health is fully restored, the [[Godpower]] is refilled to 100% and from level 5 onward, the deity gains an extra charge. {{He or She}} also gains access to higher level weapons and armor. As a {{hero or heroine}}'s level climbs up, so does {{his or her}} ranking in the [[Pantheon of Might]].
 +
 
 +
The higher the {{hero or heroine}}'s level, the more experience they need to reach the next one. This is why growth is fast at first but can then become frustratingly slow.
 +
 
 +
== Examples from the diary ==
 +
 
 +
{{ diary | text = 6:44 PM I've grown slightly bigger as I hit level 24. More of me to love, Almighty! }}
 +
{{ diary | text = 11:16 AM Harder, better, faster, stronger... I'm level 4 and I'm loving every minute of it! }}
 +
 
 +
[[Category:Gameplay]]

Latest revision as of 22:28, 13 November 2019

A heroine's level is a measure of how powerful they have become. A heroine can increase their current level by gaining Experience. Upon levelling up your heroine is not required to return to Godville to update the authorities of this development and may continue adventuring at their own pace, however slowly that may be. Certain parts of gameplay are available once a certain level has been achieved.

Unlockables

The levels that a heroine must reach to gain certain things:

  • 18 — Ability to tame a pet
  • 50 — Heroine buys up to 4 healing artifacts at towns

Level-Up Gains

Every time a heroine gains a certain number of levels or more, an upgrade happens.

  • 1 — an increase in maximum hero health of 4 (no limit)
  • 2 — an extra slot in the hero's inventory to carry more items (maximum 50 slots at level 86)
  • 3 — an additional skill (after level 15, maximum 10 skills at level 42)

As an added bonus, when a heroine levels up, her health is fully restored, the Godpower is refilled to 100% and from level 5 onward, the deity gains an extra charge. She also gains access to higher level weapons and armor. As a heroine's level climbs up, so does her ranking in the Pantheon of Might.

The higher the heroine's level, the more experience they need to reach the next one. This is why growth is fast at first but can then become frustratingly slow.

Examples from the diary

!Hero's Diary
6:44 PM I've grown slightly bigger as I hit level 24. More of me to love, Almighty!
!Hero's Diary
11:16 AM Harder, better, faster, stronger... I'm level 4 and I'm loving every minute of it!