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The history of Godville is fraught with difficulties, many bugs and glitches and an amusingly large number of mistakes, or am I just being unfair? Probably, yes, because despite the mishaps, the number of Gods in Godville continues to grow daily. For this reason, most new players will be unaware of what has happened in the past and how the game came to be what it is today, so presented here is the entire history of Godville for all to behold.

To start with, in the realm of Godville, the date is not measured from the birth of Christ (A.D. Anno Domini) but is measured from the day Godville first came online. We therefore use g.e. (Godville Era) instead. It is important to note that the English version of Godville first came online on Day 902 g.e. of the original Russian Godville. Therefore their Day 902 g.e. is our Day 0 g.e. We will only deal with the dating system of the English Godville since that is all we are concerned with.

To convert a date into its g.e. equivalent, use the GE Template.

These are the chronicles of Godville. It lists all important events in its entire history in descending (reverse chronological) order.

Date (G.E.) Date (A.D.) Event
1848 06/01/2015 GodKingdada  becomes the first god to reach the savings goal of 30,000,000 gold coins and, as a consequence, to open a shop.
1517 07/05/2014 Pantheon of duelers is unveiled. pantheon of duelery replaces Pantheon of Agressiveness as the equivalent for guilds.
1487 06/05/2014 Arena 2.0 opens and skirmishes are abolished[1]. This means that each fight can have slightly different rules, levels no longer matter and a few other things too.
1447 04/26/2014 GodKingdada  becomes the first god to construct an ark.
1320 12/20/2013 Some dungeons become special with nice and not nice effects.
1229 09/20/2013 A hero uncovers the first secret entrance to a dungeon, discovers gopher wood, and learns it can be used to build an ark. Many other heroes with temples follow.
1186 08/08/2013 GodBudapesties  becomes the first god to obtain twelve first level (or higher) achievements.
1175 07/28/2013 New artifacts are introduced. Godville invites become free to activate (previously it cost 50% of godpower). Boss monsters develop four new abilities. Boss-monsters start leaving special boss trophies. The somewhat inaccurate progress meter for waiting for a duel finally gets fixed. [2]
1166 07/19/2013 The Godville National Tournament commences.
1158 07/11/2013 The Windows 8 App is introduced.[3]
1143 06/26/2013 Gods participating in ideabox voting receive a bonus from heroes praying in towns. Godville receives updates of diary entries, new monsters, and a long awaited shipment of high-level equipment.[4]
1096 05/10/2013 The Godville Times introduces the Daily Astrology Forecast and the Daily Crossword.[5]
1058 04/02/2013 The Amusing QC Drama[6] takes place as insults are submitted to the Ideabox and people rush to defend others actions, along with angry rants over what they find offensive, with the arguments extending over to the QC submissions section of the Ideabox and even the Godwiki. It ends after about three days.
1048 03/23/2013 Godville App for Android version 4 released. Activatable artifacts for finding Underground Boss monsters released. Herowin and Lostway created. Teleporting artifacts now teleport the hero to a random town instead of just Godville. Inventory limited to 50 artifacts.[7]
955 12/20/2012 Heroes learn how to craft with artifacts. Release of Christmas Satan Claus monster batch.[8]
904 10/30/2012 Halloween additions added on All Hallows’ Eve. [9]
895 10/21/2012 Underground Boss monsters created; for the first time ever heroes can work together. Godville Times has Ideabox and ER sections added to it.[10]
851 09/06/2012 The pantheon of savings is created. The pantheon of greed is discontinued. The Ideabox and Enhancement Room process is slightly changed.[11]
805 07/23/2012 Best pets forever is created; pets no longer die.[12]
804 07/22/2012 GodLittle Ghost  wins the Tournament of Champions.
769 06/18/2012 Epic Quests are created. Enhancement room is extended to include submissions for duel phrases. Browser version of Godville (without Facebook) comes online.[13]
747 05/27/2012 The pantheon of popularity, pantheon of aggressiveness and the pantheon of mastery are created, and temple-owners are moved to a new pantheon of templehood. A new pantheon classification system is introduced. Arena duels now last for at least 3 days, along with a few other minor updates.[14]
730 05/10/2012 Second anniversary of Godville (everyone receives 20 charges) and the release of mini-quests and their associated new boss monsters.[15]
689 03/29/2012 Pantheon of survival is created. Wanted feature goes live. Android App v3.2 released.[16]. Godville Subreddit is created[17].
664 03/04/2012 The Tournament of Champions “Hunger Games” begins[18]. This was the first ever Gladiator Tournament in Godville, with the guilds selected to participate being LoA, StA, KWSN and its main organiser HM.
636 02/05/2012 Guild Councils are created (private messaging). Many guild forum headquarters suddenly go quiet.[19]
606 01/06/2012 Guild Pages are created (not the Godwiki article ones). Guild popularity section of the Godville Times introduced.[20]
592 12/23/2011 Achievements expand from Godville apps to main browser-based version. New Activatable Artifacts with new gameplay effects are released. Invites are now activatable to stop heroes selling them. Christmas additions to gameplay.[21]
553 11/14/2011 The Enhancement Room of the Ideabox opens along with new IQ points system. Now players have more say on what gets added to the game. Read more here.[22]
523 10/15/2011 Sparring duels now begin to take place. Everyone receives 5 invites and the ability to gift charges to other players. The old 'hero' page finally becomes deprecated and is replaced with the 'super(hero)' page; More info here.[23]
501 9/23/2011 Gladiator Test Tournament hosted by Harvest Moon to see whether the idea works, given the seal of approval by the admins[24].
470 08/23/2011 Pantheon of Storytellers is created. Gold bricks now become Bold Artifacts after temple completion, to be collected in the usual ways.[25]
449 08/02/2011 The Great API Scandal broke out as accusations of cheating were hurled, which involved some of the largest guilds in Godville at the time (Harvest Moon, Rise of Evil and the League of Adjudicators to name but a few) and fizzled out on around 09/10/2011 or Day 488 g.e. after a long and fierce debate.
435 07/19/2011 Gods gain the Eye of the Beholder ability.[26]
403 06/17/2011 The Lucky God Casino guild is founded which marks the first ever instance of gambling in Godville, with the vast majority of its gamblers not actually being members of this guild. Goes on to host gambling over the duels of the future tournaments among other things.
398 06/12/2011 The first ever Warped Quantum Puzzle is released, marking the first instance of a regular guild puzzle (which you could gain points for completing successfully). The idea was later to be taken up by other guilds, such as the Harvest Moon 'Over The Moon' Quiz.
367 05/12/2011 The Guild Name guild introduce their Guild Points, marking the first instance of an earnable points system run by any guild in Godville, later copied by other guilds such as the Warped Quantum Q-points.
366 05/11/2011 First ever Animalist medal received by GodKosh .
365 05/10/2011 1st Anniversary of Godville. Everyone gains a free amount of charges equal to half the level of their heroes as well as 3 invites each. one free charge now for every extra level-up. Voice of God change to avoid the creation of guild duplicates. Large Godville Android App upgrade.[27]
348 04/22/2011 Finally, Registration for Godville becomes available for everyone. Login using Facebook feature is added. Godville Facebook page is created.[28]
338 04/12/2011 Hero's page gets revamped with a new appearance and super-turbo mode; christened the (super)hero page. Optional to use this or the old page. More info here.
327 04/01/2011 April fool's day joke - the 'I'm feeling lucky' influence.
311 03/17/2011 Godville Android App goes live.[29]
275 02/09/2011 Ability to Influence traders.[30]
257 01/22/2011 Heroes are no longer killed in skirmish Duels. Quest now only resets to 50% and no godpower is lost after Death. Names of Healing Artifacts are now written in italics.[31]
227 12/23/2010 First ever issue of the Godville Times is published. Christmas additions to gameplay. Godville iPhone/iPod app version 2.3 is released.[32]
221 12/17/2010 First ever Temple is completed by GodGodzillla .[33]
211 12/07/2010 Auras are first released. Ability to report offensive players is created due to the forum's first ever troll (who was subsequently banned).[34]
180 11/06/2010 The pantheon of taming is created. Godville iPhone/iPod app version 2.2.1 is released. Heroes can now meet their friends in-game.
163 10/20/2010 Godville iPhone/iPod app version 2.2 is released.[35]
148 10/05/2010 Pets become available.[36]
134 09/21/2010 The pantheon of gladiatorship is created. Godville Twitter account is created.[37]
124 09/11/2010 Godville iPhone/iPod app version 2.0 released (also for iPad).[38]
110 08/28/2010 Godwiki comes online.[39]
108 08/26/2010 The Arena comes online. Ability to purchase charges is created.[40]
103 08/21/2010 Activatable Artifacts are created.[41]
78 07/27/2010 The pantheon of creation, pantheon of destruction and pantheon of construction are created.[42]
69 07/18/2010 The Godville iPhone/iPod app is released in the appstore.[43]
55 07/04/2010 PvP is released.[44]
25 06/04/2010 The Ideabox comes online.[45]
13 05/23/2010 Godville informers are released.[46]
0 05/10/2010 First version of Godville comes online (private, invite-only beta of Godville).[47]

* dates are displayed in Month/Day/Year format corresponding with the date format of the Godville Blog.