Guilds in Godville are different from the ones we have seen in other games. No one owns a guild, not even the founders of the guilds in this game. No one has the power to kick out nor invite anyone. It is a place where gods gather together. However, gods have a very limited interaction with each other in guilds, consisting of a Guild Council and, if desired, a forum thread.
Guilds have five main properties: Alignment, Unity, Aggressiveness, Popularity and Gold fund. They may also have mottos, emblems and a forum thread. Everything about your guild can be found out by clicking on your guild name which takes you to the guild page. Here, there is a list of all the guild members ranked in order of guild rank (see below) as well as other statistics and a link to the guild's Godwiki article.
There are a category of pantheons called 'guild pantheons' which rank guilds by some of the properties listed above.
List of Guilds
You can only join a guild after your hero reaches level 12. To join a guild, send a Voice of god message in this format: join the "Guild Name" guild (this works best when your hero is idle outside of town; do not cancel your current quest first). If successful, the hero will embark on a special quest to join the chosen guild but choose wisely because the quest usually takes several days. To create a currently non-existent guild, use the command Create "Guild Name" guild. This separate command for creating a guild avoids the creation of duplicate guilds that usually result from misspellings. Lastly if you are already in a guild and want to join another one type in leave guild and join "Guild Name" guild (this works best when your hero is idle outside of town; do not cancel your current quest first).
While a member of a guild, a hero receives many benefits which include:
- Access to guild's (possibly) private doctors -faster healing
- Random free gifts (i.e. Artifacts or gold) from establishments owned by the guild or other guild members
- Special discounts -cheaper equipment
Having Popularity in a town is not necessary for any of these benefits nor for that matter is having more than one person in the guild. One manned guilds often end up sharing facilities in order to conserve limited resources. The drawback to this is that sometimes newbies from other guilds will have to be pushed back by someone from another guild with a higher rank, which can result in intraguild hostility. Guilds have special internal ranking systems within and benefits increase with rank. When a hero first joins a guild, they start at the bottom and increase in rank over time. A hero who leaves a guild and rejoins later will have to start from the bottom, so loyalty is recommended. The ranking system can be seen below starting from the left with the time taken to reach the rank given below it (the number of days between the rank and the rank before it):
|Guild Rank:||Fan||Intern||Recruit||Follower||Master||Chief Master||Advisor||Grand Master||Cardinal||Hierarch||Patriarch or Matriarch||Regent||Prophet|
Attaining the rank of cardinal (although it isn't the topmost one) means that the hero will not try to leave the guild (by randomly starting a guild joining quest). However, if a god does not check on their hero for over 28 days, they will leave the guild regardless of their current rank.
For each guild there exists a Guild Council. This is not the same one that members of the guild may have decided on (usually displayed in their guild articles) but is like a 'friend' that can be private messaged, accessed by clicking the button under the 'invite a friend' one button. It acts as a conference chat with all members of the guild able to participate and is therefore a handy alternative for slow forum messaging. However, if there is any trouble, the higher ranked members (i.e. those who have been in the guild longer) may expel lower ranked members from the guild council and a list of currently expelled members can be viewed by clicking on the icon at the top left of the chat window. Also those members are able to impel expelled members back into the council. The expel/impel actions are available to everyone in the guild ranking Cardinal or higher.