Falcon punch

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Falcon punch is quite a common skill, but not many heroes can master it perfectly. Heroes must be both quick and nimble, and must be deadly accurate. Although the punch itself is light and enables little energy to use, it is both deadly and powerful.


In order to apply it perfectly on a monster, heroes must first relax and breathe out. Then, they must think of something light, like a feather or still water. With that, heroes will be able to feel a little light-footed and light-headed. Heroes must then draw their clenched fist back and give a light, but decent arc at the monster with accuracy. Heroes are encouraged to give a battle cry as they strike, although that is purely optional.


Falcon punch is divided into several levels of power, each with a different degree to it.

Level 1-5

Heroes will give a light, but a little feeble punch on the monster. Smaller and inexperienced monsters may take it as a shock but powerful ones just shrug it off as a pinch.

Levels 6-11

The strike will now have some speed and power to it now, but it is still insufficient enough to knock out a average-size monster. Heroes will have a better accuracy than before.

Levels 12-18

Now, the hero is getting the hang of it now! Monsters will glimpse a faint white arc above them before the pain actually could be felt. The speed of the punch is comparable to a bullet's now.

Levels 19-24

The hero has almost perfected this skill. They can execute falcon punch with ease 8 times in just a second. Monsters will feel a brief gust of wind and a flurry of something swift hit them and only a few seconds later can they actually feel the pain and faint.

Levels 25+

The speed, power and accuracy of this skill at this level is enough to break the centre of a concrete dartboard in under 1/20th of a second with upmost ease. A punch of this formidable punch is sufficient to kill a strong opponent on the spot.