Difference between revisions of "Death"

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[[Image:death.jpg|400px]]
 
[[Image:death.jpg|400px]]
  
Death - the total loss of all [[Health]], or alternatively a hooded skeleton wielding an agricultural implement with supernovas buried in its eye sockets.
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Death - the total loss of all [[Health]], or alternatively a hooded skeleton with supernovas buried in its eye sockets, wielding an agricultural implement.
  
 
When a hero is slain by either a monster or another hero, their soul hangs about around their body waiting for a divine helping hand. They still retain their senses and can horrifically smell their bodies rotting and grimly watch the maggots infest them. Their equipment starts to rust and they are able to do nothing but watch in despair. Eventually their body may be discovered and prepared for burial but their god usually has helped them by that time. After death, a Hero loses all their [[Gold coins|gold]] and [[Artifacts|loot]]. This death is recorded in their death count forever more. Thankfully, quest progress is not reset upon the hero's death, and the god does not lose any godpower. After a while, heroes get used to dying and see it as a little afternoon nap, some even start to enjoy the momentary rest from all their questing. The oldest heroes have been to hell and back hundreds of times in fact.
 
When a hero is slain by either a monster or another hero, their soul hangs about around their body waiting for a divine helping hand. They still retain their senses and can horrifically smell their bodies rotting and grimly watch the maggots infest them. Their equipment starts to rust and they are able to do nothing but watch in despair. Eventually their body may be discovered and prepared for burial but their god usually has helped them by that time. After death, a Hero loses all their [[Gold coins|gold]] and [[Artifacts|loot]]. This death is recorded in their death count forever more. Thankfully, quest progress is not reset upon the hero's death, and the god does not lose any godpower. After a while, heroes get used to dying and see it as a little afternoon nap, some even start to enjoy the momentary rest from all their questing. The oldest heroes have been to hell and back hundreds of times in fact.

Revision as of 19:44, 1 June 2012

Death.jpg

Death - the total loss of all Health, or alternatively a hooded skeleton with supernovas buried in its eye sockets, wielding an agricultural implement.

When a hero is slain by either a monster or another hero, their soul hangs about around their body waiting for a divine helping hand. They still retain their senses and can horrifically smell their bodies rotting and grimly watch the maggots infest them. Their equipment starts to rust and they are able to do nothing but watch in despair. Eventually their body may be discovered and prepared for burial but their god usually has helped them by that time. After death, a Hero loses all their gold and loot. This death is recorded in their death count forever more. Thankfully, quest progress is not reset upon the hero's death, and the god does not lose any godpower. After a while, heroes get used to dying and see it as a little afternoon nap, some even start to enjoy the momentary rest from all their questing. The oldest heroes have been to hell and back hundreds of times in fact.

Pets also are by no means immortal. When a pet dies, nothing happens to the pet or anything else as a result. Unfortunately, resurrection of a pet is much much harder then for a hero so be advised that prevention is the best cure for such problems. If the pet isn't brought back to life after 60 hours, the hero will have no option but to hold a small funeral; the pet is then lost forever and is removed from the hero's stats. The hero can then tame a new one but hurtful memories of the dead pet will linger on for quite a while afterwards.

Death is never much of a permanent problem when you have your very own personal god. To find out how bring your hero or pet back to life, see main article.