Daily Forecast

From GodWiki
Revision as of 23:12, 22 September 2019 by Hankvi Guidza (talk | contribs) (List of possible forecasts)
Jump to: navigation, search
"This Friday's forecast it's probably going to be cloudy with a chance of meatballs..."

The Daily Forecast, introduced as part of Godville's third birthday celebrations in May 2013 [1], is a section of the Godville Times where heroes and their gods can see what unusual cosmic effects, if any, are acting upon the denizens of Godville on that day. Either exactly two special rules will apply on any given day, or none.


With the new feature released on 01 May 2019 (issue 3278 g.e.) [2], Gods can now vote to influence the upcoming daily forecast.

Three choices are randomly proposed to Gods every day who may vote only once a day, the chosen option appearing bold afterward. Sometimes, instead of voting on what the next forecast should be, Gods are asked to vote for what the next forecast should not be about.

The winning forecast choice will be denoted with a 🗳️ (ballot box emoji) the next day of 02 May 2019 (issue 3279 g.e.) The vote only influences one of the two possible forecasts as shown on the second picture below, but there is still a possibility of having no forecast displayed as it was already the case before.

List of possible forecasts

Category Forecast Explanation
Influence?/Luck? Minor fluctuations of fundamental constants resulted in a temporal change — today melting a golden brick with a god influence should be easier than usual. Increased chances of converting 3000 gold coins into a Golden brick. Ineffective on already completed temples.
Luck? Strong interference in the higher layers of the atmosphere is negatively affecting temples’ abilities. Astrologers affirm that conversion of gold coins into experience is virtually impossible today. For Templed heroes; heading to Godville with 10k, 20k or 30k gold coins will not be sacrificed towards experience.
Gold? Venus is in Taurus, which is a sign of good trading. All activatable artifacts are worth twice as much as usual. Activatable artifacts (@) sell for around double their usual market value.
Gold? Activatable artifacts (@) sell for around half their usual market value.
Trading Traders are more likely to fool heroes into selling their artifacts for free.
Monsters Report from Monster Keeping Services: due to the planned maintenance of usual monster resurrection spots, monsters could self-resurrect at the place of their deaths. Beware. Undead monsters can sometimes rise after one, requiring heroes to defeat them again.
Luck? Astrologers are not sure why, but today every accumulator charge restores 70% of godpower. Accumulator charges restore 70% of godpower instead of 50%.
Luck? Underground boss-monsters are much easier to find when digging.
Gold Daily News Analysts have foretold a new financial crisis, which has caused impressionable boss-monsters to carry more gold than usual today. Boss-monsters carry more gold than usual.
Monsters All monsters defeated will grant an artifact.
Artifacts Heroes and heroines are more likely to lose, destroy, and ruin their artifacts.
Luck Heroes and heroines are more likely to be given an epic quest.
Towns Heroes and heroines are more likely to return to Godville when returning to town.
Influence Due to the recent solar flares, all heroes today are prone to deeper personality changes under the influence of their gods. Encourage and punish influences have a greater than usual effect on personality.
Time Auras last twice as long.
Time Abnormal solar winds cause all auras to be half as long as usual. Auras last half as long.
Influence? Sending a hero to the arena costs only 25% of godpower instead of 50%.
Trading Skill upgrades cannot be bought.
Skills Mars in the first house favors all skilled heroes. Today all champions are more likely to put their skills into use. Skills are more likely to be used in combat, trading, and travel.
Trading Equipment cannot be bought.
Luck? Prayers restore more godpower.
Gold? Due to an upcoming congress on changing heroes' retirement age, all eligible heroes decided to refrain from parties, preferring to put more money in savings instead. Eligible heroes will put money into savings instead of wasting them in town. .
Influence Encouragements and punishes have a greater than usual effect on Guild town popularity.
Gold? Gold coin rewards for the Bingo game in the Godville Times is much higher than usual.
Luck?/Influence? Voice of god commands are more likely to be heard by their hero.
Guilds Guild doctors are no sick leave. No special medical treatment is provided to guild members today. Heroes won't get a health regeneration boost while in town.
Luck? Astrologers proclaimed a day of lying. Resting under a tree will be much more effective today. A hero will recover more health after getting injured enough.
Trading Roadside traders go on strike, forcing heroes to return to town to trade.
Luck A bright sparkling Pisces constellation is a sign of a good catch. Heroes are more likely to fish today. Heroes are more likely to go Fishing today.
Time? A sudden breakdown in a constellation of guiding stars caused global complications in progressing with quests. Astrologers advise not to worry and just have fun with smashing monsters instead. Quest progression is slowed down while the hero is traveling.