Difference between revisions of "Biowolf"

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m (Experiments about Biowolves)
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{{pet
+
{{Monster|pet=yes
 
  | image = Biowolf-pack-materialising.jpg
 
  | image = Biowolf-pack-materialising.jpg
 
  | class = Lupine (multiphasic)
 
  | class = Lupine (multiphasic)
 +
| latin = Canus mutata
 
  | description = Predatory canines capable of phasing in and out of existence
 
  | description = Predatory canines capable of phasing in and out of existence
 
  | habitat = Anywhere prey is found; especially common near boundaries and borders
 
  | habitat = Anywhere prey is found; especially common near boundaries and borders
  | levels = 30+
+
  | levels = 30–44
 +
|strong = yes
 
}}
 
}}
"Not quite of this world" is a phrase often applied to any spacy, concussed or drunken [[Hero]], but it's most appropriate of all when used to describe a Biowolf.
+
 
 +
The '''Biowolf''' (''Canus mutata'' "changing wolf") is a tamable [[monster]].  "Not quite of this world" is a phrase often applied to any spacy, concussed or drunken [[Hero]], but it's most appropriate of all when used to describe a Biowolf.
  
 
These semi-intelligent creatures hover on the borders and boundaries of existence, phasing in and out of reality at will.  Even when visible and solid to the touch, they may not be entirely part of the material plane.
 
These semi-intelligent creatures hover on the borders and boundaries of existence, phasing in and out of reality at will.  Even when visible and solid to the touch, they may not be entirely part of the material plane.
 +
 +
[[Image:Biowolf.jpg|frameless]]
  
 
== Appearance ==
 
== Appearance ==
[[File:Biowolf-moonlight.jpg|180px|thumb|left|Biowolf materialising by moonlight.]]
+
[[File:Biowolf-moonlight.jpg|upright=0.5|thumb|right|Biowolf materialising by moonlight.]]
Biowolfs, when fully materialised, resemble large wolves with eerie eyes sometimes said to glow white or yellow.  However, they are rarely seen fully materialised at first.
+
Biowolves, when fully materialised, resemble large wolves with eerie eyes sometimes said to glow white or yellow.  However, they are rarely seen fully materialised at first.
  
 
When stalking or lying in wait for prey, a Biowolf will remain mostly phased out, looking like a tangled, wavering outline at most.  They will often hide ''inside'' solid objects or partly underground, so searching the undergrowth at normal eye height for a wolf is pretty much guaranteed to fail.
 
When stalking or lying in wait for prey, a Biowolf will remain mostly phased out, looking like a tangled, wavering outline at most.  They will often hide ''inside'' solid objects or partly underground, so searching the undergrowth at normal eye height for a wolf is pretty much guaranteed to fail.
  
When a Biowolf begins to materialise, it looks like a semi-visible tangle of vines or wires.  The semi-phased form is green and blotchy, and while wolf-shaped, is full of holes and gaps.  This makes it very hard to see and a Biowolf will often creep closer to its prey in this form, probably because it can see better like this than when completely out of phase.
+
When a Biowolf begins to materialise, it looks like a semi-visible tangle of vines or wires.  The semi-phased form is green and blotchy, and while wolf-shaped, is full of holes and gaps.  This makes it very hard to see and a Biowolf will often creep closer to its prey in this form, probably because it can see better like this than it can when completely out of phase.
  
 
Solidifying gradually, the camouflaged body gains bulk, solidity and recognisably wolf-like features, until it is a fully visible grey or black wolf.  At which point it is probably already biting you.
 
Solidifying gradually, the camouflaged body gains bulk, solidity and recognisably wolf-like features, until it is a fully visible grey or black wolf.  At which point it is probably already biting you.
  
 
== Historical mentions ==
 
== Historical mentions ==
[[File:Biowolf-historic.jpg|200px|thumb|right|Historic engraving depicting a fight with a Biowolf.]]
+
[[File:Biowolf-historic.jpg|thumb|right|upright=0.5|Historic engraving depicting a fight with a Biowolf.]]
 
Ancient bestiaries and travel journals make occasional reference to "a Beaste of Dis-Placement, or Bower Wolfe, that doth appeare in Wrath greene and halfe-seene".  Bower Wolfe, referring to the monster's camouflage-like colouring while phasing, is probably the source of the modern name Biowolf.
 
Ancient bestiaries and travel journals make occasional reference to "a Beaste of Dis-Placement, or Bower Wolfe, that doth appeare in Wrath greene and halfe-seene".  Bower Wolfe, referring to the monster's camouflage-like colouring while phasing, is probably the source of the modern name Biowolf.
  
Historically, the Bower Wolfe was believed to guard particular mysterious or sacred places, unleashing ferocious revenge on anyone who approached.  There seems to be no evidence of this in modern Biowolfs, which have been observed to move territories in a normal fashion to follow prey or in response to disputes with other packs.  The legends of guardianship are generally assumed to be false and brought about because Biowolfs are most commonly found in places that form natural or mystic boundaries.
+
Historically, the Bower Wolfe was believed to guard particular mysterious or sacred places, unleashing ferocious revenge on anyone who approached.  There seems to be no evidence of this in modern Biowolves, which have been observed to move territories in a normal fashion to follow prey or in response to disputes with other packs.  The legends of guardianship are generally assumed to be false and brought about because Biowolves are most commonly found in places that form natural or mystic boundaries.
  
 
== Taming a Biowolf ==
 
== Taming a Biowolf ==
[[File:Biowolf-taming.jpg|120px|thumb|left|A Hero and helpers bind a Biowolf to the material plane and attempt to tame it.]]
+
[[File:Biowolf-taming.jpg|thumb|right|upright=0.5|A Hero and helpers bind a Biowolf to the material plane and attempt to tame it.]]
  
 
This is no easy task.  An injured Biowolf is less able to control its phase-shifting abilities and may fade into and out of reality at random.  Taming the creature requires the use of a suitable rope to anchor it firmly to the material plane.
 
This is no easy task.  An injured Biowolf is less able to control its phase-shifting abilities and may fade into and out of reality at random.  Taming the creature requires the use of a suitable rope to anchor it firmly to the material plane.
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A Biowolf, like most of society, is only three missed meals away from revolution.
 
A Biowolf, like most of society, is only three missed meals away from revolution.
  
=== Benefits of Biowolfs as pets ===
+
=== Experiments about Biowolves ===
A properly socialised Biowolf has many of the traits and helpful habits of a dog, with the added ability to become invisible and move through solid objects.  They are capable of showing great ferocity with teeth and tyre irons in defence of their designated human food source.
+
Biowolves have been godville scientists' great interest because of their phasing abilities. Let's see some experiments about biowolves' abilities.
 +
 
 +
1. Scientists made a bear and a hero fight each other in the experimental room. The bear crushed the hero's skull and greatly severed his brain. Luckily, brain is not an important organ in heroes. And then, the scientists made a bear and a biowolf fight. The biowolf phased out of the experimental room and wreaked havoc in the lab.
 +
 
 +
2. Scientists promised a hero and a biowolf that they will give a prize to the first one to cross the river. While the hero was busy collecting materials for a raft, biowolf called it's clones from other dimensions and build a biowolf bridge. When the hero started to build a raft, biowolf has easily crossed the river from the bridge.
 +
 
 +
3. Scientists told a hero to swim in a tank full of acid. The hero completely obeyed without thinking. But the biowolf said "I'll be dead if I swim in that tank!" and went to another tank with water and swam.
 +
 
 +
=== Benefits of Biowolves as pets ===
 +
A properly socialised Biowolf has many of the traits and helpful habits of a dog, with the added ability to become invisible and move through solid objects.  They are capable of showing great ferocity with teeth and tyre irons in defense of their designated human food source.
 +
 
 +
Biowolf owners have frequently noticed their pets carrying items they didn't have before.  These may have been sniffed out, dug up or stolen from traders; sometimes it's best not to ask.  Trying to make the animal give up its new-found chew toy is not always easy, since a Biowolf is often inclined to be possessive.
  
Biowolf owners have frequently noticed their pets carrying items they didn't have beforeThese may have been sniffed out, dug up or stolen from wandering tradersTrying to make the animal give up its new-found chew toy is not always easy, since a Biowolf is often inclined to be possessive.
+
== Attributes ==
 +
[[File:Biowolf-phasing.jpg|upright=0.5|thumb|right|Biowolf using its phasing power to erupt from underground, grabbing and phasing its victim to pull him downOr begging for treatsHard to tell.  We <i>are</I> talking about canids, after all.]]
  
== Strengths ==
+
=== Strengths ===
[[File:Biowolf-phasing.jpg|200px|thumb|right|Biowolf using its phasing power to erupt from underground, grabbing and phasing its victim to pull him down.]]
+
* Its phasing abilities are a Biowolf's greatest advantage, being too cool and awesome to be readily understood by a Hero and thus generally coming as a complete surprise every time
*Its phasing abilities are a Biowolf's greatest advantage, being too cool and awesome to be readily understood by a Hero and thus generally coming as a complete surprise every time:
+
* Able to strike from ambush, even from underground or inside a rock face
**Able to strike from ambush, even from underground or inside a rock face
+
* Can drag enemies into solid ground to trap them
**Can drag enemies into solid ground to trap them
+
* Has a unlimited ability to phase through blows, sometimes avoiding them completely
**Has a limited ability to phase through blows, sometimes avoiding them completely
+
* A pack animal, making reinforcements a possibility
*A pack animal, making reinforcements a possibility
+
* Very big teeth
*Very big teeth
+
* Breathes fire
 +
* Generates high voltage discharges of static electricity
 +
* Can act as furniture, if properly socialized
 +
*can bring clones of itself from other dimensions
  
== Weaknesses ==
+
=== Weaknesses ===
*A stubborn and aggressive streak means the Biowolf will not often use its abilities to flee a fight.  This makes it easier to achieve a clean kill for XP and treasure
+
* A stubborn and aggressive streak means the Biowolf will not often use its abilities to flee a fight.  This makes it easier to achieve a clean kill for XP and treasure
*Tend to chase sticks or stick-like objects if thrown
+
* Tend to chase sticks or stick-like objects if thrown
*A phasic weapon or [[skill]] will disrupt the animal's phasing abilities, as will binding it with the appropriate rope (available from [[Tradeburg]] at discounted prices!  Tell your friends!)
+
* A phasic weapon or [[skill]] will disrupt the animal's phasing abilities, as will binding it with the appropriate rope (available from [[Tradeburg]] at discounted prices!  Tell your friends!)
  
[[Category:Monsters]] [[Category:Pets]]
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{{Navbox dogs}}
 +
{{navbox pets}}
 +
{{navbox strong monsters}}

Latest revision as of 21:32, 7 June 2020

Pets of Godville
Biowolf
Canus mutata
Biowolf-pack-materialising.jpg
Strong Monster
Class Lupine (multiphasic)
Habitat Anywhere prey is found; especially common near boundaries and borders
Description Predatory canines capable of phasing in and out of existence
Pet
Tame at levels 30–44

The Biowolf (Canus mutata "changing wolf") is a tamable monster. "Not quite of this world" is a phrase often applied to any spacy, concussed or drunken Hero, but it's most appropriate of all when used to describe a Biowolf.

These semi-intelligent creatures hover on the borders and boundaries of existence, phasing in and out of reality at will. Even when visible and solid to the touch, they may not be entirely part of the material plane.

Biowolf.jpg

Appearance

Biowolf materialising by moonlight.

Biowolves, when fully materialised, resemble large wolves with eerie eyes sometimes said to glow white or yellow. However, they are rarely seen fully materialised at first.

When stalking or lying in wait for prey, a Biowolf will remain mostly phased out, looking like a tangled, wavering outline at most. They will often hide inside solid objects or partly underground, so searching the undergrowth at normal eye height for a wolf is pretty much guaranteed to fail.

When a Biowolf begins to materialise, it looks like a semi-visible tangle of vines or wires. The semi-phased form is green and blotchy, and while wolf-shaped, is full of holes and gaps. This makes it very hard to see and a Biowolf will often creep closer to its prey in this form, probably because it can see better like this than it can when completely out of phase.

Solidifying gradually, the camouflaged body gains bulk, solidity and recognisably wolf-like features, until it is a fully visible grey or black wolf. At which point it is probably already biting you.

Historical mentions

Historic engraving depicting a fight with a Biowolf.

Ancient bestiaries and travel journals make occasional reference to "a Beaste of Dis-Placement, or Bower Wolfe, that doth appeare in Wrath greene and halfe-seene". Bower Wolfe, referring to the monster's camouflage-like colouring while phasing, is probably the source of the modern name Biowolf.

Historically, the Bower Wolfe was believed to guard particular mysterious or sacred places, unleashing ferocious revenge on anyone who approached. There seems to be no evidence of this in modern Biowolves, which have been observed to move territories in a normal fashion to follow prey or in response to disputes with other packs. The legends of guardianship are generally assumed to be false and brought about because Biowolves are most commonly found in places that form natural or mystic boundaries.

Taming a Biowolf

A Hero and helpers bind a Biowolf to the material plane and attempt to tame it.

This is no easy task. An injured Biowolf is less able to control its phase-shifting abilities and may fade into and out of reality at random. Taming the creature requires the use of a suitable rope to anchor it firmly to the material plane.

Once bound or tethered, the Biowolf, likely already in pain from fighting, will become extremely snappish. Long days of coaxing, healing and bribing it with food are necessary before a Biowolf will consent to be kept as a pet. Even then, it will never be tame so much as behaving itself because it feels like it.

A Biowolf, like most of society, is only three missed meals away from revolution.

Experiments about Biowolves

Biowolves have been godville scientists' great interest because of their phasing abilities. Let's see some experiments about biowolves' abilities.

1. Scientists made a bear and a hero fight each other in the experimental room. The bear crushed the hero's skull and greatly severed his brain. Luckily, brain is not an important organ in heroes. And then, the scientists made a bear and a biowolf fight. The biowolf phased out of the experimental room and wreaked havoc in the lab.

2. Scientists promised a hero and a biowolf that they will give a prize to the first one to cross the river. While the hero was busy collecting materials for a raft, biowolf called it's clones from other dimensions and build a biowolf bridge. When the hero started to build a raft, biowolf has easily crossed the river from the bridge.

3. Scientists told a hero to swim in a tank full of acid. The hero completely obeyed without thinking. But the biowolf said "I'll be dead if I swim in that tank!" and went to another tank with water and swam.

Benefits of Biowolves as pets

A properly socialised Biowolf has many of the traits and helpful habits of a dog, with the added ability to become invisible and move through solid objects. They are capable of showing great ferocity with teeth and tyre irons in defense of their designated human food source.

Biowolf owners have frequently noticed their pets carrying items they didn't have before. These may have been sniffed out, dug up or stolen from traders; sometimes it's best not to ask. Trying to make the animal give up its new-found chew toy is not always easy, since a Biowolf is often inclined to be possessive.

Attributes

Biowolf using its phasing power to erupt from underground, grabbing and phasing its victim to pull him down. Or begging for treats. Hard to tell. We are talking about canids, after all.

Strengths

  • Its phasing abilities are a Biowolf's greatest advantage, being too cool and awesome to be readily understood by a Hero and thus generally coming as a complete surprise every time
  • Able to strike from ambush, even from underground or inside a rock face
  • Can drag enemies into solid ground to trap them
  • Has a unlimited ability to phase through blows, sometimes avoiding them completely
  • A pack animal, making reinforcements a possibility
  • Very big teeth
  • Breathes fire
  • Generates high voltage discharges of static electricity
  • Can act as furniture, if properly socialized
  • can bring clones of itself from other dimensions

Weaknesses

  • A stubborn and aggressive streak means the Biowolf will not often use its abilities to flee a fight. This makes it easier to achieve a clean kill for XP and treasure
  • Tend to chase sticks or stick-like objects if thrown
  • A phasic weapon or skill will disrupt the animal's phasing abilities, as will binding it with the appropriate rope (available from Tradeburg at discounted prices! Tell your friends!)
Dogs
Majora Awkwarg • Warmongrel • Wherewolf
Domestica Biowolf • Firefox • Sun Dog
Fortis Nuclear Watchdog
Canīnus 101 Headed Dalmation • Attention Spaniel • Avant-Guard Dog • Borderline Collie • Bottomless Pitbull • Carjackal • Crackerjackal • Desert Beagle • Devil Dog • Dogfather • Downward Facing Dog • Dysenterrier • Eternal Dalmatian • Hot Dog • Hound of Music • Jackal-of-All-Trades • Labracadabrador • Labrador Deceiver • Monterey Jackal • Mosh Pitbull • Pocketwatchdog • Reservoir Dog • Shameless Pug • Shampoodle • Spark Pug • Unicorndog • Union Jackal • Wall Dog
Lupīnus Beerwolf • Bewarewolf • Bigger Badder Wolf • Crying Wolf • Liar Wolf • Spywarewolf • There-Wolf • Underwear Wolf
Vulpīnus Artsy Fox • Century Fox
Pets
Normal
Ballpoint Penguin • Biowolf • Bipolar Bear • Dreaded Gazebo • Dust Bunny • Firefox • Hyper Lynx • Lightsaber-Toothed Tiger • Ninja Tortoise • Rocky Raccoon • Santa Claws • Satan Claus • Significant Otter • Sun Dog • Talking Donkey • Terror Bull • Vogon Poet
Feature (Ability)
Riding Alpha Centaur • Battlesheep • Dandy Lion • Double Dragon • Godvilla • Heffalump • Multi-legged Luggage • Philosoraptor • Prancing Pony • Solar Bear • Stripeless Zebra • Thesaurus Rex • Trojan Horse • Were-Panther
Dungeon Blind Gorgon • Crypt Creeper • Grounded Hog • Gummy Wyrm • Inner Demon • Vengeful Mole
Sailing Battle Toad • Fail Whale • Landshark • OctoBear • Presidential Seal • Ticking Crocodile
Strong Monsters
Domestica Alpha Centaur • Biowolf • Bipolar Bear • Blind Gorgon • Dandy Lion • Double Dragon • Dreaded Gazebo • Dust Bunny • Firefox • Godvilla • Grounded Hog • Gummy Wyrm • Heffalump • Landshark • Lightsaber-Toothed Tiger • OctoBear • Presidential Seal • Rocky Raccoon • Satan Claus • Solar Bear • Sun Dog • Thesaurus Rex • Trojan Horse • Were-Panther
Afrotheria Bald Mammoth • Hellaphant • Hellephant • Speed Sloth
Carnivora Nuclear Watchdog • Sandboxer • Tire Iron Lion
Euarchontoglires Adamant Atheist • Antihero • Bad Hobbit • Biological Nightmare • Boogie Woogie Man • Card-Carrying Villain • Cliff Hanger • Criminal Master Mime • Cyber Punk • Damsel Distresser • Dotcommando • Enemy of the People • Epic Flailer • Evil Genius • Evil Twin • Feral Hero • Final Frontiersman • Full Metal Jackrabbit • Gaolkeeper • Godvillain • Gunboat Diplomat • Hanna-Barbarian • Hell's Bell-Ringer • Huggernaut • Ideaboxer • Industrial Revolutionary • Inedible Hulk • Inevitable Hulk • Jaw Broker • Leader of the Banned • Lip Smacker • Lost Viking • Master of Disaster • Monstrous Appetite • Nerd of Steel • Notary of Death • One-and-a-Halfling • Panic Attacker • Post-Mortem Artist • Principal of Darkness • Question Marksman • Registered Hex Offender • Sans Sheriff • Shooting Tsar • Sumo Ninja • Time Consumer • Undermaker • Warrior of Attrition • Whambulance Driver
Invertebrata Caterpillar of Strength • Giant Enemy Crab • Spice Worm • Sulphuric Aphid
Mechanica Enforcement Droid 209 • Exo-Skeleton • Giant-Shaped Windmill • Ice Borg • Ideabox Guardian • Nuclear Overreactor • Sawed-off Shogun • Sir Render • Synthetic Organism • Terminator T-34 • Tower Defender
Mythica Angel of Death Metal • Angel of Debt • Bulletproof Pest • Cantankerous Chimaera • Continental Drifter • Corporate Giant • Deer God • Dust Devil • Electric Orc Welder • Game Overlord • Gas Giant • Gnomebreaker • Godville Administrator • Grammatical Terror • Great Caesar's Ghost • Great Divider • Hall Minotaur • Hellevator Operator • Holykeeper • Mind Boggler • Monster of Ceremonies • Motor Cyclops • Motorcyclops • Nature's Wraith • Non-Terminal Repeating Phantasm • Paladjinn • Romanticore • Sabertooth Fairy • Secret Satan • Security Chimera • Semi-Demi-God • Shock Therapist • Software Giant • Syntax Terror • Tentacula • Thundertaker • Traumaturge • Witch Hiker
Plantae Nuclear-Powered Plant
Reptilia Battle Rattlesnake • Bragon • Dragon With A Girl Tattoo • Fire Hydra • Grayscaled Dragon • Orthodontisaur • Tempered Glass Dragon • Tyrannosaurus-Ex
Ungulata Alpha Whale • Great Bull of Fire • Great Wight Shark • Hypnopotamus • Lava Lamb • Lightning Colt • Ne'er-do-Whale • Wrecking Bull