Aura of immortality

From GodWiki
Jump to navigation Jump to search
✍️This article is a stub.
That means we think there's room here for some great new content, and we think you might be the right person for the job! If you feel inspired, we think you should be bold and expand or rewrite it!


Colour: Rainbow
Duration: Generally 5 hours

Apparent Properties

  • Aura forces the hero(ine) to use a healing item at 30 hp.
  • Aura forces the hero(ine) to immediately use another healing item if the first one has no health-improving qualities.
  • Aura forces the hero(ine) to go to a town immediately upon reaching 16 hp (including breaking any fights with mundane or undead monsters by way of a flee entry).
  • Aura may render hero(ine) immune to traps and meteorites while returning to town. (Still under test.)
Standard Auras Abstinence • Audibility • Baiting • Bliss • Concussion • Confusion • Curiosity • Hoarding • Huckstering • Hunting • Immortality • Pacifism • Rage • Saving • Spookiness • Totemism • Trail
Event Auras Censorship • ██████████‎
Historical Auras Reviving