Aura of immortality
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Revision as of 21:32, 8 November 2012 by SourceRunner (Added observed effects of this aura. Not entertainingly framed yet.)
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Colour: Gold (alternately Rainbow)
Duration: Generally 5 hours
The Aura of immortality is new to Godville. Please report any information on this page. Thanks!
- Aura forces the hero(ine) to use a healing item at 30 hp.
- Aura forces the hero(ine) to immediately use another healing item if the first one has no health-improving qualities.
- Aura forces the hero(ine) to go to a town immediately upon reaching 16 hp (including breaking any fights with mundane or undead monsters by way of a flee entry).
- Aura may render hero(ine) immune to traps and meteorites while returning to town. (Still under test.)
|Standard Auras||Abstinence • Audibility • Baiting • Bliss • Concussion • Confusion • Curiosity • Hoarding • Huckstering • Hunting • Immortality • Pacifism • Rage • Saving • Spookiness • Totemism • Trail|
|Event Auras||Censorship • ██████████|