Aura of hoarding

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Revision as of 14:01, 17 March 2016 by Daredevil28 (talk | contribs) (Got the aura that lasted 6:30 hours.)
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Colour: Orange, yellow

Heroes who acquire this aura will be bathed in a soft orange aura intensifying to yellow when they get close to something worth acquiring. Many heroes mistake this aura for the non-existent aura of whoring, which heroes seem to think they possess permanently. Rather than being permanent, it can last anywhere from a few minutes to five or six hours.

This particular aura will encourage the hero to try and get their mitts on anything that moves or can be tinkered with. This includes artifacts and equipment, but definitely excludes the merchant's daughter who, by all accounts, doesn't move very much except to give the hero the occasional slap in the face. Monsters who try and conceal their trophies, cunningly hiding them from the hero, will succumb to this tantalising aura, which compels all slain monsters to yield their trophies (but not gold). When in town, the hero also has an overwhelming desire to hoard armour and skills and values these far more highly than chasing the merchant's daughter or spending a night at the Drunken Toad.

Standard Auras Abstinence • Audibility • Baiting • Bliss • Confusion • Curiosity • Hoarding • Huckstering • Hunting • Immortality • Pacifism • Rage • Saving • Spookiness • Totemism • Trail
Event Auras Censorship • Overcensorship • ██████████‎
Historical Auras Reviving