Aura of hoarding
Colour: Orange, yellow
Heroes who acquire this aura will be bathed in a soft orange aura intensifying to yellow when they get close to something worth acquiring. Many heroes mistake this aura for the non-existent aura of Whoring, something heroes seem to think they possess it permanently. Rather than being permanent, it lasts 5 hours.
This particular aura will encourage the hero to try and get their mitts on anything that moves or can be tinkered with. This includes artifacts and armour but definitely excludes the merchant's daughter who, by all accounts, doesn't move very much except to give the hero the occasional slap in the face. Monsters who try and conceal their trophies, cunningly hiding them from the hero, will succumb to this tantalising aura, which compels all slain monsters to yield their trophies. When in town, the hero also has an overwhelming desire to hoard armour and skills and values these far more highly than chasing the merchant's daughter or spending a night at the Drunken Toad.
|Standard Auras||Abstinence • Audibility • Baiting • Bliss • Concussion • Confusion • Curiosity • Hoarding • Huckstering • Hunting • Immortality • Pacifism • Rage • Reviving • Saving • Spookiness • Totemism • Trail|
|Event Auras||Censorship • ██████████|