Difference between revisions of "Ark"

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m (added note about putting pets in ark and switching the current pet in the ark.)
m (Known Benefits: added note about switching a current pet with one in the ark also costing 50% godpower)
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{{quote|A log! A thousandth log! I’m even ready for a flood now. Not that I’m asking for it, Exalted One.}}
 
{{quote|A log! A thousandth log! I’m even ready for a flood now. Not that I’m asking for it, Exalted One.}}
 
==Known Benefits==
 
==Known Benefits==
Once a hero finishes constructing an ark, the hero will gain the ability to store up to three [[pets]] in it.  After receiving a "Put into ark" command from the deity (50% godpower), the hero will make a mental note, and will place the current pet in the ark upon return to [[Godville_(Town) | Godville]] and, after that, will be free to tame a new pet.  Accordingly, a hero with an ark can have up to four pets (three in the ark and one at the hero's side). This ability removes the pain of separation from a pet should it be '''knocked out''' and unable to further gain [[pet levels]].
+
Once a hero finishes constructing an ark, the hero will gain the ability to store up to three [[pets]] in it.  After receiving a "Put into ark" command from the deity (50% godpower), the hero will make a mental note, and will place the current pet in the ark upon return to [[Godville_(Town) | Godville]] and, after that, will be free to tame a new pet.  Switching a pet by the hero's side with one in the ark also costs 50% godpower.  Accordingly, a hero with an ark can have up to four pets (three in the ark and one at the hero's side). This ability removes the pain of separation from a pet should it be knocked out and unable to further gain [[pet levels]].
  
 
A god can also command a hero to switch the current pet with one in the ark by selecting that pet in the ark. When the hero returns to Godville, the switch will be made. This does not cost godpower.  
 
A god can also command a hero to switch the current pet with one in the ark by selecting that pet in the ark. When the hero returns to Godville, the switch will be made. This does not cost godpower.  

Revision as of 20:22, 19 November 2015

A completed ark floats in Anville

An ark can be created after getting 1000 logs of Gopher wood. Building an ark is the second of three goals heroes aim to accomplish during their lives. An ark can only be built after a hero completes their temple. Because arks are a very recent technological invention in Godville, only a few of the benefits are known to the gods.

Construction

After completing the construction of a temple, a hero will begin collecting gopher wood by finding temple offerings, collecting pieces in dungeons, completing epic quests, activating special activatable artifacts, and winning fights in the arena.

«
A log! A thousandth log! I’m even ready for a flood now. Not that I’m asking for it, Exalted One.
»

Known Benefits

Once a hero finishes constructing an ark, the hero will gain the ability to store up to three pets in it. After receiving a "Put into ark" command from the deity (50% godpower), the hero will make a mental note, and will place the current pet in the ark upon return to Godville and, after that, will be free to tame a new pet. Switching a pet by the hero's side with one in the ark also costs 50% godpower. Accordingly, a hero with an ark can have up to four pets (three in the ark and one at the hero's side). This ability removes the pain of separation from a pet should it be knocked out and unable to further gain pet levels.

A god can also command a hero to switch the current pet with one in the ark by selecting that pet in the ark. When the hero returns to Godville, the switch will be made. This does not cost godpower.

In addition to storing pets, ark-owning gods gain a new medal next to their name . The Chinese character is pronounced 'zhōu' and translates as 'boat'. The date and time of ark completion appears on mouseover of the medal.

Ark owning gods finally become powerful enough to re-name any of their hero's pets.

Additionally heroes with a completed ark find the level range to tame monsters is increased. This makes it possible to tame monsters that they would normally be either too high or too low in level to tame.

Completing 200% of an ark will allow the hero to put an additional pet in the ark.

What's next?

The Administrators have already provided another miserable challenge to torture the heroes, and that is saving for Retirement. It is a much longer-term goal than even the ark, so in the meantime a hero can focus on attaining highest ranks in all of the pantheons, taming and training more pets, and drinking enough beer to fill the ark with empty pitchers.

History

Arks were introduced by the Godville Administrators on the 21st of September 2013. The first ark was completed by the hero of the god GodKingdada   on the 26th of April, 2014 (Day 1448).