→Commands and Effects
* '''Buy/Shop/Trade''': Go buy items from local stores.(being researched)
* '''Combine/Assemble "item name 1" and "item name 2"''': Hero [[Artifacts#Crafting|crafts]] two artifacts in inventory into one item. The artifacts must start with the same letter.
* '''Complete quest faster/Hurry quest/Finish quest faster''': If it works hero gains an extra 5% (may vary) to complete the current quest. Works on guild change requests.
* '''Abandon/Cancel/Drop/Stop quest''': May cause hero to drop the current quest where it is and head back to Godville for another immediately. Divine permission to stop risking life and limb for a while is every hero's dream... to a point. If enough quests are left incomplete, the hero will get whiny about never being allowed to do what he or she chooses and will stubbornly continue the current quest regardless. NOTE: Canceled quests give no reward, and the next quest assigned will not cause the quest counter to increase from the canceled one. Used in canceling Epic quests for personal preferences, mini quest for the same, and far and away most commonly used to stop a hero leaving the god's preferred guild on a random join quest. Note also: that the "quest" is required--a simple "stop" or "cancel" will not work.