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Miracle

825 bytes added, 14:11, 13 February 2018
Added example in arena
This influence is only available to a god once their hero has completed a [[Temple]] for themImage:miracle. It costs '''50% [[Godpowerjpg|600px]]''' to use.
Let there be light...
Unlike the other influences,it This influence is only available to a god once their hero has an 100completed a [[Temple]] for them. It costs '''50% success rate[[Godpower]]''' to use. It always benefits The number of miracles you can use in a certain space of time has a limit: the hero Godville Administrator does not look kindly on temple owners who overuse their newly found power. A sleeping Godville Administrator will roll over in a far away cave and may even take 50% of the following ways:Godpower from temple owners who abuse their privileges.
* Complete Recovery Unlike the other influences, miracles have a 100% success rate. They always benefit the hero in one of [[Health]]the following ways:
* Restores 500 [[Health]] regardless of hero's level. Fully heals if hero has fewer than 500 health (under level 101).  * Increases [[Guilds|guild influence]] in the town they are currently in
* Instantly kills opponent (if currently fighting one obviously)
it may also have one * Completes 25% of the following effects:a [[quest]]
* Completes 255% of a an [[epic quest]]
* Cause random monsters to drop bold and activatable artifacts into their inventory
* Upgrade one piece or more pieces of equipment which slowly (By +2, may combine with 500 HP heal and give +1 instead) In the [[Arena]] or against a [[Boss-Monsters|Boss Monster]], instead of defeating the opponent, it has one of the following effects: * It may remove the opponent'hisses into place' increasing s godpower and increase your own by the durability by 2 pointssame amount (from 10-25%), ie. a vampire drain. [[Arena]] and Sparring
* It may greatly weaken the opponents defences by damaging their armour allowing more damage to be inflicted in a shorter period of time. [[Arena]]
In * It may suck experience points from the opponent. [[Arena]], instead of killing the opponent, it has one of the following effects:/ [[Boss-Monsters|Boss Monster]]
* It may remove raise the opponent's godpower and increase your own by into the same amount (from 10-25%), ie. a vampire drain. This is at the moment highly controversial since godpower may be gained by use of charges, air and a lot of people gain the charges by purchasing flip them with real money. It is therefore claimed that using this influence steals other people's money. However it could be also be claimed that the purchasing upside down, causing one or more of charges solely gives you the choice their artifacts to support the game by donating money which goes towards its maintenance fall out of their inventory and further development and so the increase in godpower which comes as a reward for the donation is merely a small thank yoube destroyed. [[Arena]] / [[Boss-Monsters|Boss Monster]]
* It may suck experience points from has also been known to heal and cause the opponenthero/heroine to attack all in the same turn while in the arena
* It may greatly weaken Using miracles against boss monsters in allied fights is regarded as poor form due to the opponents defences by damaging their armour allowing more damage to be inflicted in a shorter period risk of destroying some or all of timethe boss's artifacts, which reduces everyone's potential profit from the fight.
While spelunking in Godville's dungeons, Miracles do one of three things:
But * Restore 50 HP to all miracles have heroes (except those already defeated)* Restore a limit and large (unknown how much exactly) amount of HP to the Godville Administrator does not look kindly on temple owners who overuse their newly found power. A sleeping Godville Administrator will roll over in user's hero* Reveal a far-off cave bold artifact hidden under a floor tile and may even take 50% of the Godpower from temple owners foradd it to user's inventory
The above three things only happen while on a [[dungeon's|dungeon]] map. During dungeon boss fights, Miracles have the effects listed for bosses and duels only. Anti-Influence dungeon maps block Miracle power as they do with Encourage and Punish.
[[Category:Gameplay]] [[Category:Gods]] [[Category:Remote Control]]
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