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11 bytes added, 06:03, 15 April 2013
Know Your Abilities (BEGUN)
<small>* Cost 5% GP to use. </small>
<small>* Happen on top of the existing turn. </small>
<small>* ~30% chance of success each time. </small>
<small>* Cannot backfire/misfire to hurt you. </small>
<small>* Weaker but cheaper & more versatile than Actions. </small>
<small>* Will not lower your Action Count.</small>
VCs come in 3 functional types:
<small>* Cost 25% GP to use. (5x as expensive as VCs)</small>
 <small>* Happen alongside VCs and/or regular turn.</small>. 
<small>* Risky: May mis-target/backfire to wrong hero, both, or miss completely. (33% odds of each outcome when BF occurs)</small>
<small>* Lowers Action Count by 1 when used.</small>
* 2 types of Actions:
'''Encourage''' heals ~3x as much as a Heal VC, regardless of alignment.

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