Changes

Jump to: navigation, search

Hawkers

1,276 bytes added, 14:31, 4 June 2020
m
Limitations
[[Image:hawker.jpg|500pxcenter|thumb|"Buy somethin' will ya?!"]]::''Shops redirects here. For shops owned by [[heroes]], see [[Retirement]].''
A '''hawkerHawker''' (also known as a '''Roadside trader or a roadside trader''') is a vendor of merchandise that can be easily transported; the term is roughly synonymous with "peddler " or "costermonger. " These traders never liked the competition with surrounding traders while working in bustling [[Townstowns]], so they decided that the best way to increase their profit was to remove any competition. However, due to their lack of toughness, they decided that they would instead remove themselves from the competition since this option didn't require any brawling, and they thus set out to lead a nomadic lifestyle. They now roam the land of Godville, setting up their tents wherever they have detected gullible travelers passing by.
Hawkers carry a lot of heavy merchandise around with them so they prefer to appear out of nowhere at unmarked [[milestones]] so that they don't have to drag their stuff around for too long. Hawkers are greatly hated by [[{{heroes or heroines}}]] and [[{{gods or goddesses}}]] alike for when a hero stops by at a hawker's shop, it is as if they are stopping at a small town.
 
==Encountering a hawker==
{{diary|text = A trader's tent appeared out of nowhere. Wow, this is just too good of an opportunity to miss.}}
{{diary|text = Saw An eager merchant waved me over to his wagon, anxious for some business while his cartwright methodically repaired a shady trader by the road. Sat down by him to get out of the sunbroken axle.}} 
Hawkers carry a lot of heavy merchandise around with them so they prefer to hang around certain [[Milestones]] so that they don't have to drag their stuff around for too long. Hawkers are greatly hated by [[Heroes]] and [[Gods]] alike for when a hero stops by at a hawker's shop, it is as if they are stopping at a small town. Most are unavoidable because not a lot of {{heroes or heroines}} can stand up to the hounding of a desperate trader. Heroes who stop off at a hawker, particularly only if they carry '''around half of their inventory is full'''s tent do not [[Pray]], or are '''not healed (disadvantageous if the hero is on low health) and worst of alltoo injured''' to a town to heal, can should they be idly stuck chatting with the hawker for around half an hour (even an hour in some cases). Needless compelled to say, gods do not appreciate their time being wasted like thisanyway. The They would only consolation is that appear once in-between trading in towns, to give the {{heroes or heroines}} a hero lucky enough chance to be taken in while visit a tavern of their inventory is bulging with [[Artifacts|loot]] can expect choosing to make a lot more money than usual. Heroes also can take advantage offload their pockets full of the hawker's brilliant bargains, getting discounts on [[Equipment]] and [[Healing Artifacts|healing potions]]gold.
=== Table {{Heroes or Heroines}} who stop off at a hawker's tent do not [[pray]], are not healed (though will buy [[Healing Artifacts|healing supplies]]) and worst of Hawkers ===all, can be idly stuck chatting with the hawker for around half an hour (even an hour in some cases,) giving a wandering master enough time to get the {{hero or heroine}}'s hard-earned [[gold coins]] on a measly [[skill]] upgrade. Needless to say, {{gods or goddesses}} do not appreciate their time and/or effort being wasted like this. The only consolation is that a {{hero or heroine}} lucky enough to be taken in while their inventory is bulging with [[Artifacts|loot]] can expect to make a lot more money than usual, as if they visited the town of [[Tradeburg]]. {{Heroes or Heroines}} also can take advantage of the hawker's brilliant bargains, getting discounts on [[equipment]] and healing supplies, but not on skills - that's not the hawker's expertise.
{|cellspacing="1" border=1 class="sortable" ! ''Although it's rare, but [[MilestonesDaily Forecast|Milestonesome days]]''' | '''Notes''' |- | 41 || Annoying - prevents hero reaching [[Trollbridge]]. |- | 85 || ? |- | 124. || Saw could have the roadside traders go on strike, meaning they will not appear at 126 as wellall outside of towns. |-|}
==Limitations==Note that like regular traders, they won't buy [[tribble]]s off of {{heroes or heroines}} but unlike the same town traders, they '''won't buy [[boss-monster]] parts''People are still investigating ' that could be used for the locations {{hero or heroine}}'s [[lab]], regardless of these mysterious traders so please only add whether {{he or she}} has one or not - which is superb after one too many complaints of angry {{gods or goddesses}} of having their wills being crushed as for the parts to the table if more than 2 people have seen never made it to the hawker in question at the same milestonecreation of their very own boss.''
They also '''won't buy proofs of monsters whom are [[Wanted]]''', since they are roadside traders, not roadside hunters and even if they were, they never return to a town.
[[Category:Gameplay]]
430
edits

Navigation menu