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For example: When its mad, its power goes up. Sad, defense rises. Happy, speed increases. Anything beyond that amplifies the skill even further (i.e. Fury further increases power, depressive further increases defense, etc.). At first glance, heroes see a small, cuddly, furball of happiness. As they get closer to pet it, the monster within unleashes on the unsuspecting hero and he/she must fight to survive.