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Datamine

1,677 bytes added, 00:13, 19 February 2020
expanded Start, Collisions, Bits; significant rearrangement
{{quote|Particle collision creates lots of data, right? Datamine was made to collide the heaviest, most energy-dense (and also dumbest) particles of Godville – the lab bosses.|author={{Cite blog|130|auto}}}}
The '''Dataminedatamine''' is a great underground resource where nuggets of pure information can be harvested. The datamine appeared on Dec 12 2019 ({{date ge|12|09|2019}}) <ref>{{Cite blog|130|auto}}</ref>. Heroes, being the creatures they are, are highly averse to such a source of knowledge, for fear their heads would explode. As a result, a god wishing to harvest this rich source of information needs to have [[Lab|awakened a boss-monster]]. The brutes that are these These frankensteined bosses are brutes who fear nothing, even the mind -exploding wealth of knowledge beneath the earth, and so will boldly head into the datamine, with a little divine push.
==How to Start==
[[Gods|Gods or Goddesses]] with an awakened boss monster can send their champion to the datamine for 50 [[godpower]](unless the boss is recovering after being summoned in a boss fight). If at least one other boss is sent in the 15 minute waiting period, the boss proceeds to the datamine, and cannot be sent again for 6 hours. If no other boss is sent to datamine, then the boss returns to the lab and the hero continues business as usual, and the god must wait 1 hour to send their boss again. Datamine entrances are found out in the wilderness. If your hero is in town while you send the command, your hero and boss will be teleported outside town to a location nearby. While the boss is down in the datamine, the hero will take the opportunity to take a break where he currently is. Unlike other potentially traumatic adventures like dungeoning and sailing, since your hero is not personally involved in the mining run, a ''Send to Datamine'' command will not cause him to forget known [[point of interest|Points of Interest]] on the map.
==Gameplay==
[[Image:Minemap.png|thumb|upright=1.1|A datamine in progress. Boss D is about to move and the viewing god has full thrust.]]
A datamine starts with four bosses in each corner of a square map which is eleven tiles wide. Unlike duels, dungeons and sails, there is no text, only the map. If there are not four bosses available, remaining spaces are filled with autonomous creatures named "dummy boss". These bosses only have low 50-60 health and never receive any influence, as they are not linked to any god.
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Bosses move around the map by themselves, with a tendency to walk towards nearby items on the map. As indicated by the segments on the ticking progress bar, the different bosses will sequentially each make their move during each round. Bosses decide which direction they will move in at the start of the round, and will not change their mind regardless of what else happens during that round before they get their turn to move. Initially, many tiles are unexplored, and therefore unknown, but their contents become visible when a boss moves near them. Boss movement cannot be directly controlled, nor can bosses be directly targeted by most influences. The only way to move a boss is with a resource unique to the datamine called thrust, described below. Each god starts with 50 thrust  ===Collisions=== Collisions occur when they one boss tries to enter the dataminea tile where another boss is in. A god gains 10 thrust on When bosses collide, both take damage and are pushed away from each of their bosses other, flying four to six tiles in opposite directions. If a flying boss hits an obstacle, locked bits, or another boss, it will stop early and take extra damage. When hit by a flying boss, an obstacle turnsinto an empty tile, and cannot go above 100 thrustlocked bits are turned into accessible bits. If another boss is hit as a result of the initial collision, that boss is sent flying in the same manner on the next turn.
Most things For all collisions, there is a boss does in chance that the force of the impact may knock a dataminebit of knowledge right out of these creatures' puny brains. In such cases, including collecting bits, deal damage to it, and bosses with more health take more damagea bit will appear on the tile the boss was originally standing on. If Whenever a boss drops to 0 hpis sent flying, it dies and cannot continue. A dead boss does not lose collect bits, medkits or thrusters on the way; however, if the bits boss lands on a tile with something on it collected, unless it was killed by damage from collecting a bit - in which case that bit is lostthe item will be picked up immediately.
===Influence===
'''[[Punishment]]''' will spawn a thruster near the boss.
'''[[Voice of god|Godvoice]]''' Is unavailable, is not available. Not that it matters, as the boss wouldn't listen anyway.
'''[[Miracle|Miracles]]''' will spawn a medkit, thruster, or bit near the boss.
'''Thrust''' pushes a boss as if it was Items that are spawned by influences will have their map tile be temporarily highlighted in a collisioncolor, described below. This costs 100 thrust and 15% godpowerthe hover text will indicate which deity was responsible for them. When thrust is used Note that the bosses will continue to push a boss into another bossmove about in their usual uncoordinated manner, the and there is no guarantee that your own boss that was thrusted is not pushed away from will pick up the boss it collides withgift you spawned.
Items that are spawned by influences will have their '''Thrust''' pushes a boss as if it was in a collision. Use this to rapidly change position, break up walls or throw aside other bosses. To initiate a push, click on an adjacent map tile in the direction you want your boss to be temporarily highlighted flung in color, . This action costs 100 thrust and 15% godpower. Each god starts with 50 thrust when they enter the hover text will indicate which deity was responsible for themdatamine, gains 10 thrust each round, can gain more by picking up items, but cannot go above 100 thrust. Note that the bosses will continue When thrust is used to move about in their usual uncoordinated mannerpush your boss into another boss, and there is no guarantee that your own boss is not bounced backward by the collision, and will pick up the gift you spawnednot lose a bit this way.
===CollisionsData Bits & End Game===
Collisions occur when a boss tries The goal of datamining is to enter another gather data, and the bosses tilecan gather this ''bit by bit''. Your progress is indicated by the bar that looks like 0+[11.... When bosses collide, both bosses take damage and are pushed away from each other, moving four to six tiles in a straight line. If a high-speed boss monster hits an obstacle, locked bits, or another boss, it will stop early and take extra damage. Bosses do not collect bits, medkits or thrusters on their way when pushed; however, if ] at the boss lands on a tile with something on it, top of the item will be picked upinterface. If a Every 1 bit your boss hits an obstacle along collects replaces one of the waydots in the bar. Every full line of eight bits gets secured, the obstacle is turned into an empty tileindicated like 1+[........], and locked it is no longer possible to lose those bits hit by a flying boss collisions. Incomplete lines are turned into bits. If a flying boss hits another boss, that boss is sent flying in lost when the same manner on the next turn. When a boss is pushed by a collision with another boss, there is a chance it will lose one bit, and a bit will appear on knocked out or upon exiting the tile it was pushed fromdatamine.
===End Game===Most things a boss does in a datamine, including collecting bits, deal damage to it, and bosses with more health take more damage. If a boss drops to 0 HP, it is knocked out and cannot continue. If this happens as a result of collecting a bit, that final bit is lost and not counted.
You have a limited time to help your boss complete its chain(s) datamine run, about 15 minutes of 8 bitsreal time. After 40 turns, all remaining bosses will be ejected out of the datamine.
==Rewards==
The boss-monster can salvage mint [[bosscoin]]s from the datamine, earning one bosscoin for every eight bits they collect. In additionBosscoins are worth a lot on the market, however their value fluctuates drastically every few minutes. Current exchange rates for every bosscoin collected, bosscoins are published in the hero also learns one glyph for their [[Book of Creation|bookGodville Times]]and that’s exactly what traders will pay for them at that moment.
In addition, for every bosscoin collected, the hero also learns one glyph for their [[Book of Creation|holy book]]. If three bosscoins are have already been collected within 24 hours, any further bosscoins collected within that 24 -hour period are no longer guaranteed to grant glyphs, whether . Whether they do is left up to the whims of the [[probability|Great Random]].
==In diariesthe Diary==
{{Diary|title=Started <ref name=disc>Entry from the discord server</ref>|08:52 AM I feel a great disturbance in the force. Better wait till Mighty One and Tombcat return from datamine.}}
{{Diary|title=Ended <ref name=disc></ref>|09:10 AM Notes from the datamine: the run was a success. Tombcat earned a bosscoin and found a glyph for the book.}}
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