Achievements
Godville isn't a game that you win. It's not even a game that you play. And yet, there are a wide range of achievements for your hero to strive for, with your help.
The great achievements of a hero are displayed proudly in two different ways; in the form of a small collection of medals that appear after the God's name around the game, and a larger set of achievements that can be seen on the God's page (to see your own, click the hero's name from the main hero page).
List of Medals
Medals celebrate the achievement of major milestones in the hero or heroine's career. There are only a few of them, and each represents months or years of effort to achieve.
Description | Symbol | Awarded for | Gameplay effects |
---|---|---|---|
Temple Owner | 庙 | Collecting 1,000 gold bricks to complete the temple. | Completing the temple grants miracles, dungeons, free accumulator charges, buying experience with gold coins, and many other benefits. It unlocks the collection of gopher wood logs to begin the ark, and Pantheon of Savings towards retirement. |
Ark Owner | 舟 | Collecting 1,000 logs of gopher wood to complete the ark. | Completing the ark unlocks sailing, the collection of creatures towards the Creature Master achievement, and allows the hero to safely store up to three pets in the ark. |
Animalist | 畜 | Raising a pet to level 30. | Pets owned by heroes or heroines with the Animalist medal change their personality three times more often[1] and get knocked out far less often. |
Trader | 商 | Saving 30 million gold coins to buy a shop and retire. | Buying a shop and retiring gives the hero access to great wealth and progression in trader levels, needed for the Honored Moneybags achievement. |
Creature Master | 馴 | Collecting 1,000 pairs of creatures in the ark. | Creature Masters open a laboratory that allows them to stitch boss-monster pieces together into a monstrous pet boss. |
Laurels
List of Achievements
Originally features of the Godville mobile applications, Achievements eventually became mainstream gameplay features[2]. There are many to aim for, and most have variants of different ranks. All currently obtainable achievements are listed below.
The number of points each achievement is worth are only displayed in the iOS Godville App since there is a scoring system in the Apple 'Game Center'. Exclusive to the iOS and Android Apps are the icons displayed for each achievement. The images on the icons for each category of achievement are all the same with the only difference being the colour (except for the 'general' category available only on iOS, where each one has its own different image). The 3rd rank icons are bronze, 2nd rank icons are silver, 1st rank icons are gold, and honored rank icons are maroon.
To check how close (or far) a hero is to the next achievement, go to the god page (godvillegame.com/gods/god-name) and hover the mouse pointer over the achievement. For example, moving a mouse arrow over the Hunter, 3rd rank achievement will display a window stating "Kill 5 boss monsters. Next: Kill 50 boss-monsters (XX% completed)"
Achievement | Type | Rank | Points[3]: Description[4] | Notes |
---|---|---|---|---|
Hints Collector![]() |
General | N/A | 20: Unlocked all in-game hint messages. | iOS Godville App only. See the Help page (http://godvillegame.com/help) and click on In-game hints messages. |
Rabbit Ears![]() |
General | N/A | 5: Made the hero hear and react on your voice. | iOS Godville App only |
Dressed to Kill![]() |
General | N/A | 5: Collected a full set of equipment. | iOS Godville App only |
Treasure Trencher![]() |
General | N/A | 10: Talked the hero into digging out a bunch of treasures. | iOS Godville App only |
Animalist![]() |
General | Honored | ??: Put three level 30 or higher pets into the ark. | |
Animalist![]() |
General | 1st | 75: Raise up a pet to level 30. | |
Animalist![]() |
General | 2nd | 20: Raise up a pet to level 20. | |
Animalist![]() |
General | 3rd | 10: Raise up a pet to level 10. | |
Builder![]() |
General | 1st | 100: Have a personal temple completed. | |
Builder![]() |
General | 2nd | 30: Collect 300 bricks for temple. | |
Builder![]() |
General | 3rd | 10: Collect 50 bricks for temple. | |
Careerist![]() |
General | 1st | 25: Reach Cardinal guild rank in 3 guilds. | |
Careerist![]() |
General | 2nd | 25: Reach Cardinal guild rank in 2 guilds. | |
Careerist![]() |
General | 3rd | 25: Reach Cardinal guild rank. | |
Champion![]() |
Dueling | Honored | 30: Win in 2000 arena duels. | Sparring do not count. |
Champion![]() |
Dueling | 1st | 25: Win in 500 arena duels. | |
Champion![]() |
Dueling | 2nd | 20: Win in 50 arena duels. | |
Champion![]() |
Dueling | 3rd | 15: Win in 5 arena duels. | |
Coach![]() |
Dueling | 1st | 10: Have sparring fights with 200 different friends (level 21 or higher). | Yes, Coach 1st Rank awards fewer points than Coach 2nd Rank. This is possibly a typographical error in the Godville coding. And yes, the sparring gods have to be level 21+ to count for the achievement as a countermeasure from using many alts. |
Coach![]() |
Dueling | 2nd | 15: Have sparring fights with 50 different friends. | |
Coach![]() |
Dueling | 3rd | 10: Have sparring fights with 10 different friends. | |
Dueler![]() |
Dueling | Honored | 25: End dueling season 3rd or higher. | |
Dueler![]() |
Dueling | 1st | 20: End dueling season 10th or higher. | |
Dueler![]() |
Dueling | 2nd | 15: End dueling season 30th or higher. | |
Dueler![]() |
Dueling | 3rd | 10: End dueling season 100th or higher. | |
Favorite![]() |
Addict | Honored | 25: Check up on your hero for 300 days. | The days must be consecutive. Failing to check up on the hero for one day will reset the count. |
Favorite![]() |
Addict | 1st | 20: Check up on your hero for 90 days. | |
Favorite![]() |
Addict | 2nd | 15: Check up on your hero for 25 days. | |
Favorite![]() |
Addict | 3rd | 10: Check up on your hero for 7 days. | |
Fiend![]() |
Personality | Honored | 30: Punish the hero 30000 times. | |
Fiend![]() |
Personality | 1st | 25: Punish the hero 10000 times. | |
Fiend![]() |
Personality | 2nd | 20: Punish the hero 1000 times. | |
Fiend![]() |
Personality | 3rd | 15: Bring your hero to absolute darkness. | Absolute darkness means "pure evil." |
Hunter![]() |
Dueling | Honored | 25: Kill 2000 boss-monsters. | Mini-quest, Underground (digging), and Dungeon Boss-monsters will count toward this achievement. |
Hunter![]() |
Dueling | 1st | 20: Kill 500 boss-monsters. | |
Hunter![]() |
Dueling | 2nd | 15: Kill 50 boss-monsters. | |
Hunter![]() |
Dueling | 3rd | 10: Kill 5 boss-monsters. | |
Invincible![]() |
Dueling | Honored | 30: Win 10 arena duels in a row after finishing the ark. | Sparring do not count. |
Invincible![]() |
Dueling | 1st | 25: Win 10 arena duels in a row after level 50. | |
Invincible![]() |
Dueling | 2nd | 25: Win 10 arena duels in a row after level 30. | |
Invincible![]() |
Dueling | 3rd | 25: Win 10 arena duels in a row before level 30. | |
Martyr![]() |
General | Honored | 25: Die 300 times. | Events removing a death will not revoke a martyr achievement, but they will increase the number of deaths necessary to achieve the next rank. For example, if a hero dies 50 times, he will gain the Martyr, 2nd rank achievement. If that hero then opens a mystery box and has a death removed (so that his Death Count decreases to 49) he will still keep his Martyr, 2nd rank achievement, but he will need 101 more deaths to gain the Martyr, 1st rank achievement. Therefore, it is possible to have the Honored Martyr achievement and a death count of 0. |
Martyr![]() |
General | 1st | 20: Die 150 times. | |
Martyr![]() |
General | 2nd | 15: Die 50 times. | |
Martyr![]() |
General | 3rd | 10: Die 10 times. | |
Miner![]() |
General | 1st | 20: Have 500 successful runs in datamine. | |
Miner![]() |
General | 2nd | 15: Have 50 successful runs in datamine. | |
Miner![]() |
General | 3rd | 10: Have 5 successful runs in datamine. | |
Moneybag![]() |
General | Honored | 25: Become a 60th-level trader. | |
Moneybag![]() |
General | 1st | 20: Save 30 million and buy a shop. | |
Moneybag![]() |
General | 2nd | 15: Save 10 million gold coins. | |
Moneybag![]() |
General | 3rd | 10: Save 3 million gold coins. | |
Raider![]() |
Dungeon | Honored | 30: Loot 1000 treasures from dungeons. | |
Raider![]() |
Dungeon | 1st | 30: Loot 300 treasures from dungeons. | |
Raider![]() |
Dungeon | 2nd | 20: Loot 50 treasures from dungeons. | |
Raider![]() |
Dungeon | 3rd | 15: Loot 5 treasures from dungeons. | |
Renegade![]() |
Addict | Honored | 25: Don't check up on hero for 300 days. | The days must be consecutive. Checking up on the hero for one day will reset the count. |
Renegade![]() |
Addict | 1st | 20: Don't check up on hero for 90 days. | |
Renegade![]() |
Addict | 2nd | 15: Don't check up on hero for 25 days. | |
Renegade![]() |
Addict | 3rd | 10: Don't check up on hero for 7 days. | |
Saint![]() |
Personality | Honored | 30: Encourage the hero 30000 times. | |
Saint![]() |
Personality | 1st | 25: Encourage the hero 10000 times. | |
Saint![]() |
Personality | 2nd | 20: Encourage the hero 1000 times. | |
Saint![]() |
Personality | 3rd | 15: Bring your hero to absolute goodness. | Absolute goodness means "pure good." |
Savior![]() |
General | 1st | 20: Collect 1000 pairs of creatures in the ark. | |
Savior![]() |
General | 2nd | 15: Collect 300 pairs of creatures in the ark. | |
Savior![]() |
General | 3rd | 10: Collect 50 pairs of creatures in the ark. | |
Seadog![]() |
General | Honored | 25: Return with booty from 1000 sails. | |
Seadog![]() |
General | 1st | 20: Return with booty from 300 sails. | |
Seadog![]() |
General | 2nd | 15: Return with booty from 50 sails. | |
Seadog![]() |
General | 3rd | 10: Return with booty from 5 sails. | |
Shipwright![]() |
Dungeon | Honored | ??: Collect 5000 logs of gopher woods for your ark. | Your ark's maximum health will increase when sailing by every 1000 pieces of gopher wood. |
Shipwright![]() |
Dungeon | 1st | 30: Build an ark with 1000 pieces of gopher wood. | |
Shipwright![]() |
Dungeon | 2nd | 20: Collect 300 pieces of gopher wood. | |
Shipwright![]() |
Dungeon | 3rd | 15: Collect 50 pieces of gopher wood. |
References
- ↑ Godville Blog, post 78: First Ark
- ↑ Godville Blog, post 52: Achievement Unlocked, Dec 23 2011
- ↑ Points available on iOS Game Center only.
- ↑ The language in these descriptions is exactly as written in the Godville achievement information. Please do not edit this column without verifying that the language has also been changed. This note also acknowledges that some of the wording is inconsistent and/or can benefit from a skilled editor and the four and five digit numbers could also benefit from commas.
Godville's Goals and Activities | |
---|---|
Main Goals | Achievements • Pets • Temple • Ark • Lab • Book of Creation • Retirement |
Collectibles | Gold coins • Gold bricks • Gopher wood • Creatures |
Heroic Activities | Quests • Side Jobs • Fishing • Digging • Arena • Sparring fights • Dungeons • Sailing • Datamine |
Divine Activities | Forums • Godville Times • Guilds • Ideabox • Pantheons • Seasonal Festivities |
GodWiki List Articles | |
---|---|
Achievements • Artifacts • Equipment • Monsters • Quests • Skills • Towns — Omnibus List | |
Notice: game texts are not subject to Creative Commons license (due to the way they were initially submitted to the ideabox). |