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{{Godwiki event construction|author=Beausoleil}}
 
 
 
{{monster
 
{{monster
| image =  <!-- An image filename (e.g. Example_picture_name.jpg). If the filename doesn't exist, this gives you a link to upload it. -->
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| image =  Scary warrior.jpg
| description = If I told you, you'd wet your pants and pass out
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| description = If I told you, you'd wet your pants and pass out.
| latin =  ''Pugnator multiplex''
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| latin =  Pugnator multiplex
 
| class = Humanoid
 
| class = Humanoid
 
| habitat = Dungeons
 
| habitat = Dungeons
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The '''Thug-of-War''' (''Pugnator multiplex'') is a [[monster]] that was an attempt to combine the best aspects of a street-brawling thug with those of a trained warrior.  They are found in [[dungeons]], where, due to their exceptional fighting skills, they are often the final treasure room guardians.   
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The '''Thug-of-War''' (''Pugnator multiplex'') is a [[boss monster]] that was an attempt to combine the best aspects of a street-brawling thug with those of a trained warrior.  They are found in [[dungeons]], where, due to their exceptional fighting skills, they are often the final treasure room [[Boss-monsters|guardians.]]  
  
 
==Origins==
 
==Origins==
 
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A '''thug-of-war''' is a humanoid fighting monster that has been carefully created from equal measures of evil magic and mad science.<ref>Technically, it was 50.04% evil magic and 49.96% mad science.</ref>  Years of careful genetic selection and manipulation, powerful spells and curses, and intense and brutal training from a young age create a thug-of-war that has any sense of mercy or basic kindness both bred and beaten out of them.  The resulting warrior is so strong, it often turns on its creator, kills {{him or her}}, and flees to the Lands Beyond Godville, never to be seen again.  An important job has been found for those who remain and serve their creators.
A '''thug-of-war''' is a humanoid fighting monster that has been carefully created by equal measures of evil magic and mad science.<ref>Technically, it was 50.04% evil magic and 49.96% mad science.</ref>  Years of careful genetic selection and manipulation, powerful spells and curses, along with intense and brutal training from a young age, create a '''thug-of-war''' that has any sense of mercy or basic kindness both bred and beaten out of them.  The resulting warrior is so strong, it often turns on its creator kills {{him or her}}, and flees to the Lands Beyond Godville, never to be seen again.  An important job has been found for those who remain and serve their creators.
 
  
 
==Treasure Guardian==
 
==Treasure Guardian==
 
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Those who don't dispatch their creators are employed as treasure guardians in dungeons all over the [[Map of Godville|Greater Godville Metropolitan Area]].  '''Thugs-of-war'''<ref>Or is it "thug-of-wars"? I can never remember the plural.</ref> are excellent in this role because the only "pay" that they demand for their services is the enjoyment of smashing {{heroes or heroines}} into unconsciousness.
Those who don't dispatch their creators are employed as treasure guardians in dungeons all over the [[Godville|Greater Godville Metropolitan Area]].  '''Thugs-of-war'''<ref>Or is it "thug-of-wars"? I can never remember the plural.</ref> are excellent in this role because the only "pay" that they demand for their services is the enjoyment of smashing {{heroes or heroines}}.
 
  
 
===Fighting===
 
===Fighting===
 
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'''Thugs-of-war'''<ref>Yes, let's go with that as the plural.</ref> are, by design, humanoids of great size and physical strength.  They have almost unlimited stamina and quick reflexes.  In addition to these natural advantages, they are trained in a variety of martial arts and in the use of dozens of weapons.  They are also taught the techniques and tactics of street fighters, pub brawlers, and football hooligans.  They only respect strength, and proof of strength comes through combat.
'''Thugs-of-war''' are, by design, humanoids of great size and physical strength.  They have great stamina and quick reflexes.  In addition to these natural advantage, they are trained in a variety of martial arts and the use of dozens of weapons.  They are also taught the techniques and tactics of street fighters, pub brawlers, and football hooligans.  They only respect strength, and proof of strength comes from combat.
 
  
 
===Abilities===
 
===Abilities===
 
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In addition to the advantages of size, strength, and proficiency in multiple combat techniques, a '''thug-of-war''' will also have been imbued with three [[Boss-monsters#Boss-Monster_Abilities|special abilities]].  These abilities will serve to strengthen the thug-of-war or make it more difficult for a {{god or goddess}} to intercede on behalf of or communicate with {{his or her}} {{hero or heroine}}. Defeating a thug-of-war generally clears the way for the party to find the treasure room. Not defeating a thug-of-war generally clears the way for the party to be dragged unconscious from the dungeon.
In addition to the advantages of size, strength, and proficiency in multiple combat techniques, a '''thug-of-war''' will also have been imbued with three [[Boss-monsters#Boss-Monster_Abilities|special abilities]].  These abilities will serve to strengthen the '''thug-of-war''' or make it more difficult for a {{god or goddess}} to intercede on behalf of or communicate with {{his or her}} {{hero or heroine}}.
 
 
 
== Headings start a new section ==
 
 
 
Common sections (headings) for a Monster article include: History, Life cycle.
 
 
 
You might organize some information into lists:
 
* How to recognize this monster
 
* Tips for battling this monster
 
* Other distinguishing features
 
 
 
Whatever you think will be interesting and helpful to other gods, that's what you should include in your article.
 
 
 
An Attributes section can be a good way to wrap up a monster article. It usually has two subsections: a list of Strengths, then a list of Weaknesses.
 
  
 
== Attributes ==
 
== Attributes ==
 
 
=== Strengths ===
 
=== Strengths ===
* Strength
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* Great size and strength.
* Strength
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* Multiple weapons proficiency.
* Strength
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* Martial arts mastery.
  
 
=== Weaknesses ===
 
=== Weaknesses ===
* Weakness
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* Over-confidence.
* Weakness
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* Not good collaborators.
* Weakness
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* Allergic to strawberries.
  
 +
== Footnotes ==
 
<references/>
 
<references/>
  
 
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Latest revision as of 03:54, 9 November 2019

Boss-Monsters of Godville
Thug-of-war
Pugnator multiplex
Scary warrior.jpg
Class Humanoid
Habitat Dungeons
Description If I told you, you'd wet your pants and pass out.
Boss
Boss Type 3-Ability Dungeon

The Thug-of-War (Pugnator multiplex) is a boss monster that was an attempt to combine the best aspects of a street-brawling thug with those of a trained warrior. They are found in dungeons, where, due to their exceptional fighting skills, they are often the final treasure room guardians.

Origins

A thug-of-war is a humanoid fighting monster that has been carefully created from equal measures of evil magic and mad science.[1] Years of careful genetic selection and manipulation, powerful spells and curses, and intense and brutal training from a young age create a thug-of-war that has any sense of mercy or basic kindness both bred and beaten out of them. The resulting warrior is so strong, it often turns on its creator, kills him, and flees to the Lands Beyond Godville, never to be seen again. An important job has been found for those who remain and serve their creators.

Treasure Guardian

Those who don't dispatch their creators are employed as treasure guardians in dungeons all over the Greater Godville Metropolitan Area. Thugs-of-war[2] are excellent in this role because the only "pay" that they demand for their services is the enjoyment of smashing heroes into unconsciousness.

Fighting

Thugs-of-war[3] are, by design, humanoids of great size and physical strength. They have almost unlimited stamina and quick reflexes. In addition to these natural advantages, they are trained in a variety of martial arts and in the use of dozens of weapons. They are also taught the techniques and tactics of street fighters, pub brawlers, and football hooligans. They only respect strength, and proof of strength comes through combat.

Abilities

In addition to the advantages of size, strength, and proficiency in multiple combat techniques, a thug-of-war will also have been imbued with three special abilities. These abilities will serve to strengthen the thug-of-war or make it more difficult for a god to intercede on behalf of or communicate with his hero. Defeating a thug-of-war generally clears the way for the party to find the treasure room. Not defeating a thug-of-war generally clears the way for the party to be dragged unconscious from the dungeon.

Attributes

Strengths

  • Great size and strength.
  • Multiple weapons proficiency.
  • Martial arts mastery.

Weaknesses

  • Over-confidence.
  • Not good collaborators.
  • Allergic to strawberries.

Footnotes

  1. Technically, it was 50.04% evil magic and 49.96% mad science.
  2. Or is it "thug-of-wars"? I can never remember the plural.
  3. Yes, let's go with that as the plural.
JanuWiki 2019
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