Difference between revisions of "Monsters"

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* ''Day 238 g.e.'' " Did you know that almost all monsters in Godville can’t swim? What is this: a mistake of the nature or a tragic set of circumstances"
 
* ''Day 238 g.e.'' " Did you know that almost all monsters in Godville can’t swim? What is this: a mistake of the nature or a tragic set of circumstances"
  
In the realm of Godville, there are many ridiculously ferocious creatures that roam the countryside. These monsters are often feared and avoided by the denizens of the land as they are often malicious and inflict torment and even death on everything that crosses their path. It is unclear from where these creatures emerge from or why they appear to be so many of this is grifthm, but it is rumored that mystical landmarks known as Spawn Points are responsible.
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In the realm of Godville, there are many ridiculously ferocious creatures that roam the countryside. These monsters are often feared and avoided by the denizens of the land as they are often malicious and inflict torment and even death on everything that crosses their path. It is unclear from where these creatures emerge from or why they appear to be so many of them, but it is rumored that mystical landmarks known as Spawn Points are responsible.
  
 
Monsters appear to be attracted to objects known as [[Milestones]] and often gather around them to prey on unsuspecting passers-by. Despite their fiendish nature, they are a critical source of experience to [[Heroes]] as they assist in honing the hero's skill through mortal combat. In addition, most monsters inexplicably carry [[Gold coins|Gold]] and [[Artifacts]]. It is theorized that, despite the fact that they have absolutely no use for these items, monsters carry these items simply to lure heroes into attacking them.
 
Monsters appear to be attracted to objects known as [[Milestones]] and often gather around them to prey on unsuspecting passers-by. Despite their fiendish nature, they are a critical source of experience to [[Heroes]] as they assist in honing the hero's skill through mortal combat. In addition, most monsters inexplicably carry [[Gold coins|Gold]] and [[Artifacts]]. It is theorized that, despite the fact that they have absolutely no use for these items, monsters carry these items simply to lure heroes into attacking them.
  
These creatures also appear to have the ability to inter-breed, creating new specive their mating habits. One thing is for sure, however: monsters appear to be limitless and capable of reproducing at an alarming rate. If left unchecked by heroes, they would most likely overrun the entire realms.
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These creatures also appear to have the ability to inter-breed, creating new species at a regular pace. It is unclear how this happens as heroes are often too swift in dispatching monsters and too preoccupied to take the time to observe their mating habits. One thing is for sure, however: monsters appear to be limitless and capable of reproducing at an alarming rate. If left unchecked by heroes, they would most likely overrun the entire realms.
  
 
Monsters sometimes carry about their own [[Monsters' Artifacts|special artifacts]] and also may have their own [[Death Rattle]].
 
Monsters sometimes carry about their own [[Monsters' Artifacts|special artifacts]] and also may have their own [[Death Rattle]].

Revision as of 21:49, 6 May 2012

Monsters.jpg

In Godville Times:

  • Day 238 g.e. " Did you know that almost all monsters in Godville can’t swim? What is this: a mistake of the nature or a tragic set of circumstances"

In the realm of Godville, there are many ridiculously ferocious creatures that roam the countryside. These monsters are often feared and avoided by the denizens of the land as they are often malicious and inflict torment and even death on everything that crosses their path. It is unclear from where these creatures emerge from or why they appear to be so many of them, but it is rumored that mystical landmarks known as Spawn Points are responsible.

Monsters appear to be attracted to objects known as Milestones and often gather around them to prey on unsuspecting passers-by. Despite their fiendish nature, they are a critical source of experience to Heroes as they assist in honing the hero's skill through mortal combat. In addition, most monsters inexplicably carry Gold and Artifacts. It is theorized that, despite the fact that they have absolutely no use for these items, monsters carry these items simply to lure heroes into attacking them.

These creatures also appear to have the ability to inter-breed, creating new species at a regular pace. It is unclear how this happens as heroes are often too swift in dispatching monsters and too preoccupied to take the time to observe their mating habits. One thing is for sure, however: monsters appear to be limitless and capable of reproducing at an alarming rate. If left unchecked by heroes, they would most likely overrun the entire realms.

Monsters sometimes carry about their own special artifacts and also may have their own Death Rattle.

There are rare breeds of particularly intelligent monsters which can be tamed as pets should they be defeated.

List of Monsters

List of Pets