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A sample inventory

Inventory is the list of artifacts currently in a hero's possession. The maximum number of artifacts a hero can carry is fifty; as many heroes could not keep an accurate count of items beyond this number or were hurting their backs attempting to carry too much all at once. Every hero starts with seven inventory slots and gains an extra slot every two levels, up to fifty.

Your hero will return to town to sell what they are carrying for coins once their bag is considered "full", with no more than fifty artifacts inside. Some heroes will carry more than others, and what a hero is willing to carry today may be different compared to what they carried two days ago as it is also loosely based on their personality. Heroes may occasionally use their pets to help carry items to town, but for some reason they still can only carry a total number of fifty no matter who (or what) is carrying them. It is important to note that some heroes will return to town before their bag is full in order to heal themselves and/or their pets. It is generally a good idea to let them go ahead and sell while they are in town since it is (virtually?) impossible to get a hero to go back out to wander around for monsters and loot once they have set their mind to go to town.

The artifacts are listed in the order they were obtained - except when multiple artifacts of the same type are in the inventory, in which case they are listed as (2pcs) or (3pcs) next to the name of the artifact - always listed in the order in which the first artifact of that kind was obtained.

Healing artifacts are in italic font.

Bold artifacts are in bold font.

Activatable artifacts contain a (@) after them. If there is enough god power to activate the activatable artifact, the @ will be blue. For example: Friendship bracelet (@). One the artifact is activated, it is considered used up and will be no longer listed as an item the hero is carrying.

Heroes also sell artifacts in the order they were obtained.

Heroes will automatically equip any weapons, armor, or talismans they find or buy that are better than what they are using.