Pantheon of Creation
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There are some heroes and heroines who are loved by their Gods and Goddesses. They are often magically healed, and because the kindness of their God is displayed upon them, they begin to get kinder too. They will plant various flowers along the roadside. This pantheon rewards those who delight in helping others.
The hero qualifies for this pantheon by having a character of a good alignment. The kinder the hero, the higher the rank in the pantheon. Thus, a Pure good! hero would have a higher place than a Gentle hero. A hero may have a position in the pantheon of creation even with a neutral personality — this means that their personality is at the kind end of the neutral range.
|Action or event||Effect on Pantheon Rank|
|Encouragement at any time||Higher in Creation|
|Punishment at any time||Lower in Creation|
|Hammer of realignment||Higher in Creation only if already in Pantheon|
|Godvoice of any kind||None|
|Sending on an adventure||None|
A God or Goddess can affect their hero or heroine's personality with only three actions: encouragement, punishment, and activating a hammer of realignment artifact. Miracles, god voices, or any other actions or artifacts have no impact on a hero's personality at all. Encouraging and punishing in any situation affects personality exactly the same amount, including during any adventure or battle.
It will take approximately 30 accumulator charges and all the encouragement or punishment influences associated with each of those in order for your hero to progress from neutral to pure good or pure evil, but the actual number of influences it takes to get them to the “extreme” levels of personality (marked with an “!”) and the highest rankings in the Pantheon are unknown.
The average personality of the members of a guild is called its Alignment for which there is a different but equivalent ranking system. Guild alignment has no impact on a hero's Pantheon of Creation ranking.
Notes and references
- Assuming 50% godpower restored per charge; might take more or less due to various godpower consumption and/or Daily Forecast.
|Long Term||Gratitude • Might • Templehood • Gladiatorship • Storytelling|
|Short Term||Mastery • Construction • Taming • Survival • Savings • Creation • Destruction • Arkeology • Catch • Wordcraft • Duelers|
|Guild||Unity • Popularity • Duelery • Adventure|
|Former||Greed • Aggressiveness|