History
The history of Godville is fraught with difficulties, many bugs and glitches and an amusingly large number of mistakes, or am I just being unfair? Probably, yes, because despite the mishaps, the number of Gods in Godville continues to grow daily. For this reason, most new players will be unaware of what has happened in the past and how the game came to be what it is today, so presented here is the entire history of Godville for all to behold.
To start with, in the realm of Godville, the date is not measured from the birth of Christ (A.D. Anno Domini) but is measured from the day Godville first came online. We therefore use g.e. (Godville Era) instead. It is important to note that the English version of Godville first came online on Day 902 g.e. of the original Russian Godville. Therefore their Day 902 g.e. is our Day 0 g.e. We will only deal with the dating system of the English Godville since that is all we are concerned with.
To convert a date into its g.e. equivalent, use {{ge}}
or {{date ge}}
(includes units).
These are the chronicles of Godville. It lists all important events in its entire history in descending (reverse chronological) order.
Date g.e. | Date (A.D.) | Event |
---|---|---|
3982 | Apr 04, 2021 | ![]() |
3946 | Feb 27, 2021 | Befriending a monster become possible, Encountered monsters gain a new emoji (π¦΄) when they are Tameables Monsters and new kind of free coupons are issued.[2] |
3858 | Dec 01, 2020 | Winter is coming back again, bringing with it a new activatable artifact capable of changing one's skills, and with a massive content update fresh from the Ideabox.[3] |
3827 | Oct 31, 2020 | Halloween festivities are back with the usual pumpkins, hungry tribbles and risen monsters. Meanwhile the lists ot tamable pets have been extended, with a new feature ability : looting! There is also new coupons, a new Side Job and a new datamine option![4] |
3766 | Aug 31, 2020 | Mushrooms are back for September. With them come some fresh features such as pinable friends' chat, and the long-awaited feature of releasing an unwanted pet for those who have built their ark. Said pets also suddenly decided to not fight their kind on the wild anymore.[5] |
3712 | Jul 08, 2020 | The Godville Times made a deal with the traders to issue a daily gift to its readers: a coupon for free stuff. Meanwhile the Great Random meddled with the Datamine and the latter can now welcome special rules, similarly to sails and dungeons. Scientists also managed to add a few units of attention to heroes' brain that they will use to check the Lab more often when in town.[6] |
3675 | Jun 01, 2020 | Summer is welcomed with a lot of small yet significant new things, from strong monsters being bolded to new sea/dungeon types passing by a new Book of Creation achievement .[7] |
3653 | May 10, 2020 | 10 Years of Godville! [8] |
3604 | Mar 22, 2020 | Secret treasury with even more loots have been discovered in dungeons and ideas can now be withdrawn for 10 minutes after submitting.[9] |
3561 | Feb 08, 2020 | While countless ideas were approved and added in the earliest days of the month, the newspaper's ideabox submission join other submissions in the regular voting process.[10] |
3512 | Dec 21, 2019 | The Pantheon of Wordcraft sneaks itself into the list of pantheons, to compare the progress of deities for their Book of Creation. Just in time for the Christmas festivities.[11] |
3500 | Dec 09, 2019 | A new activity, the Datamine, makes its entrance for those who have awakened a Boss-monster, allowing them to collect glyphs and bosscoins, a whole new pricy artifact.[12] |
3459 | Oct 29, 2019 | A new aura, the Aura of saving, makes its debut, alongside new side jobs. All of that to celebrate a new Halloween event with the never-get-old Angry Tribbles and new glowing pumpkins.[13] |
3439 | Oct 09, 2019 | A new objective appear to those who have awaken their boss-monster: The Book of Creation. Also the first built boss-monster can now awake by itself after few weeks when all necessary ingredients are collected.[14] |
3405 | Sep 05, 2019 | Mushroom picking is introduced as an Autumn activity, and poetic Godvoices make an entry:
|
3357 | Jul 19, 2019 | Guilds that have 1% influence within a town can send their members into new guild mini-quest.[16] |
3287 | May 10, 2019 | Godville Turns 9.[17] |
3278 | May 01, 2019 | Gods can now vote to influence the upcoming Daily Forecast and dockers agreed to work overtime to re-supply arks for the next voyage quicker.[18] |
3242 | Mar 26, 2019 | Rumors of Point of interest can now reach the drinking Heroes at Taverns. Meanwhile, the Lab community managed to partially disarm explosives Boss and the game accesssibility have been improved![19] |
3207 | Feb 19, 2019 | Heroes discover Bold Equipment with special effects. Better late than never, eh. Meanwhile ![]() |
3158 | Jan 01, 2019 | The JanuWiki 2019, the first GodWiki event, started.[21] |
3097 | Nov 01, 2018 | Strange Side Jobs appeared for the fortunate heroes.[22] |
3035 | Aug 31, 2018 | The town of Heisenburg randomly appears for the first time.[23] |
2978 | Jul 05, 2018 | Monsters may guide heroes to points of interest upon defeat.[24] |
2906 | Apr 04, 2018 | Gods finally managed to draw a Map of Godville. The result is incredible.[25] |
2822 | Jan 30, 2018 | Guilds gain a spotlight in the Godville Times, heroes get birthday parties, and Sea Pets popped out of nowhere... Crazy.[26] |
2558 | Nov 05, 2017 | The most advanced heroes who have gathered all the creatures on their arks can build their own boss in the new Lab, if Godville wasn't dangerous enough. Also progress in technology allows the replay of chronicles (duel, boss fight, dungeon, sail) as if they were happening live, or almost. [27] |
2667 | Aug 28, 2017 | The Pantheon of Adventure is now open for guilds who love dungeons and sails.[28] |
2592 | Jun 14, 2017 | Big Brother sponsored an entirely new set of graphs to check the change of your hero over time, also available in guild format. That somehow also allowed the Gods to obtain a Health Change live indicator. Meanwhile, shop owners finally get rewarded with a medal, alongside new features for them.[29] |
2500 | Mar 14, 2017 | "Auto-Discharge" for the remote control becomes a thing.[30] |
2480 | Feb 22, 2017 | From now, Gods and Goddesses can give up on the Godville Times' bingo. Also divine powers made some new changes into dungeons and sailing, in case some heroes were getting bored.[31] |
2435 | Jan 08, 2017 | ![]() |
2400 | Dec 12, 2016 | Hungry tribbles invade! They are likely running away from the new boss who entered the game.[33] |
2144 | Mar 23, 2016 | The Arena open a Zero Player Game (ZPG) duel mode for the five first minutes of each hour.[34] |
2115 | Feb 23, 2016 | The Pantheon of Catch is now open for those who wanna be the best sailer like no one ever was.[35] |
2053 | Dec 23, 2015 | The Godville Times begins featuring the Godpower capacitor.[36] |
2033 | Dec 03, 2015 | For the first time, arks can set sail and adventure on the high seas.[37] |
2012 | Nov 12, 2015 | Heroes discover the joy of fishing for the first time.[38] |
1929 | Aug 21, 2015 | The Godville Times begins featuring the Bingo game.[39] |
1848 | Jun 01, 2015 | ![]() |
1689 | Dec 24, 2014 | Guild leaders and elections are introduced.[41] |
1517 | Jul 05, 2014 | Pantheon of duelers is unveiled.[42] The pantheon of duelery replaces pantheon of aggressiveness as the equivalent for guilds. |
1487 | Jun 05, 2014 | Arena 2.0 opens and skirmishes are abolished.[43] This means that each fight can have slightly different rules, levels no longer matter and a few other things too. |
1447 | Apr 26, 2014 | ![]() |
1320 | Dec 20, 2013 | Some dungeons become special with nice and not nice effects. |
1229 | Sep 20, 2013 | A hero uncovers the first secret entrance to a dungeon, discovers gopher wood, and learns it can be used to build an ark. Many other heroes with temples follow. |
1186 | Aug 08, 2013 | ![]() |
1175 | Jul 28, 2013 | New artifacts are introduced. Godville invites become free to activate (previously it cost 50% of godpower). Boss monsters develop four new abilities. Boss-monsters start leaving special boss trophies. The somewhat inaccurate progress meter for waiting for a duel finally gets fixed. [44] |
1166 | Jul 19, 2013 | The Godville National Tournament commences. |
1158 | Jul 11, 2013 | The Windows 8 App is introduced.[45] |
1143 | Jun 26, 2013 | Gods participating in ideabox voting receive a bonus from heroes praying in towns. Godville receives updates of diary entries, new monsters, and a long awaited shipment of high-level equipment.[46] |
1096 | May 10, 2013 | The Godville Times introduces the Daily Astrology Forecast and the Daily Crossword.[47] |
1058 | Apr 02, 2013 | The Amusing QC Drama[48] takes place as insults are submitted to the Ideabox and people rush to defend others actions, along with angry rants over what they find offensive, with the arguments extending over to the QC submissions section of the Ideabox and even the Godwiki. It ends after about three days. |
1048 | Mar 23, 2013 | Godville App for Android version 4 released. Activatable artifacts for finding Underground Boss monsters released. Herowin and Lostway created. Teleporting artifacts now teleport the hero to a random town instead of just Godville. Inventory limited to 50 artifacts.[49] |
955 | Dec 20, 2012 | Heroes learn how to craft with artifacts. Release of Christmas Satan Claus monster batch.[50] |
904 | Oct 30, 2012 | Halloween additions added on All Hallowsβ Eve. [51] |
895 | Oct 21, 2012 | Underground Boss monsters created; for the first time ever heroes can work together. Godville Times has Ideabox and ER sections added to it.[52] |
851 | Sep 06, 2012 | The pantheon of savings is created. The pantheon of greed is discontinued. The Ideabox and Enhancement Room process is slightly changed.[53] |
805 | Jul 23, 2012 | Best pets forever is created; pets no longer die.[54] |
804 | Jul 22, 2012 | ![]() |
769 | Jun 18, 2012 | Epic Quests are created. Enhancement room is extended to include submissions for duel phrases. Browser version of Godville (without Facebook) comes online.[55] |
747 | May 27, 2012 | The pantheon of popularity, pantheon of aggressiveness and the pantheon of mastery are created, and temple-owners are moved to a new pantheon of templehood. A new pantheon classification system is introduced. Arena duels now last for at least 3 days, along with a few other minor updates.[56] |
730 | May 10, 2012 | Second anniversary of Godville (everyone receives 20 charges) and the release of mini-quests and their associated new boss monsters.[57] |
689 | Mar 29, 2012 | Pantheon of survival is created. Wanted feature goes live. Android App v3.2 released.[58] Godville Subreddit is created.[59] |
664 | Mar 04, 2012 | The Tournament of Champions βHunger Gamesβ begins This was the first ever Gladiator Tournament in Godville, with the guilds selected to participate being LoA, StA, KWSN and its main organiser HM. |
636 | Feb 05, 2012 | Guild Councils are created (private messaging). Many guild forum headquarters suddenly go quiet.[60] |
606 | Jan 06, 2012 | Guild Pages are created (not the Godwiki article ones). Guild popularity section of the Godville Times introduced.[61] |
592 | Dec 23, 2011 | Achievements expand from Godville apps to main browser-based version. New Activatable Artifacts with new gameplay effects are released. Invites are now activatable to stop heroes selling them. Christmas additions to gameplay.[62] |
553 | Nov 14, 2011 | The Enhancement Room of the Ideabox opens along with new IQ points system. Now players have more say on what gets added to the game.[63][64] |
523 | Oct 15, 2011 | Sparring duels now begin to take place. Everyone receives 5 invites and the ability to gift charges to other players. The old 'hero' page finally becomes deprecated and is replaced with the 'super(hero)' page.[65][66] |
501 | Sep 23, 2011 | Gladiator Test Tournament hosted by Harvest Moon to see whether the idea works, given the seal of approval by the admins[67] |
470 | Aug 23, 2011 | Pantheon of Storytellers is created. Gold bricks now become Bold Artifacts after temple completion, to be collected in the usual ways.[68] |
449 | Aug 02, 2011 | The Great API Scandal broke out as accusations of cheating were hurled, which involved some of the largest guilds in Godville at the time (Harvest Moon, Rise of Evil and the League of Adjudicators to name but a few) and fizzled out on around 09/10/2011 or Day 488 g.e. after a long and fierce debate. |
435 | Jul 19, 2011 | Gods gain the Third Eye ability.[69] |
403 | Jun 17, 2011 | The Lucky God Casino guild is founded which marks the first ever instance of gambling in Godville, with the vast majority of its gamblers not actually being members of this guild. Goes on to host gambling over the duels of the future tournaments among other things. |
398 | Jun 12, 2011 | The first ever Warped Quantum Puzzle is released, marking the first instance of a regular guild puzzle (which you could gain points for completing successfully). The idea was later to be taken up by other guilds, such as the Harvest Moon 'Over The Moon' Quiz. |
367 | May 12, 2011 | The Guild Name guild introduce their Guild Points,[70] marking the first instance of an earnable points system run by any guild in Godville, later copied by other guilds such as the Warped Quantum Q-points.[71] |
366 | May 11, 2011 | First ever Animalist medal received by ![]() |
365 | May 10, 2011 | 1st Anniversary of Godville. Everyone gains a free amount of charges equal to half the level of their heroes as well as 3 invites each. One free charge now for every extra level-up. Voice of God change to avoid the creation of guild duplicates. Large Godville Android App upgrade.[73] |
348 | Apr 22, 2011 | Finally, Registration for Godville becomes available for everyone. Login using Facebook feature is added. Godville Facebook page is created.[74] |
338 | Apr 12, 2011 | Hero's page gets revamped with a new appearance and super-turbo mode; christened the (super)hero page.[75] |
327 | Apr 01, 2011 | April fool's day joke - the 'I'm feeling lucky' influence. |
311 | Mar 17, 2011 | Godville Android App goes live.[76] |
275 | Feb 09, 2011 | Ability to Influence traders.[77] |
257 | Jan 22, 2011 | Heroes are no longer killed in skirmish Duels. Quest now only resets to 50% and no godpower is lost after Death. Names of Healing Artifacts are now written in italics.[78] |
227 | Dec 23, 2010 | First ever issue of the Godville Times is published. Christmas additions to gameplay. Godville iPhone/iPod app version 2.3 is released.[79] |
221 | Dec 17, 2010 | First ever Temple is completed by ![]() |
211 | Dec 07, 2010 | Auras are first released. Ability to report offensive players is created due to the forum's first ever troll (who was subsequently banned).[81] |
180 | Nov 06, 2010 | The pantheon of taming is created. Godville iPhone/iPod app version 2.2.1 is released. Heroes can now meet their friends in-game.[82] |
163 | Oct 20, 2010 | Godville iPhone/iPod app version 2.2 is released.[83] |
148 | Oct 05, 2010 | Pets become available.[84] |
134 | Sep 21, 2010 | The pantheon of gladiatorship is created. Godville Twitter account is created.[85] |
124 | Sep 11, 2010 | Godville iPhone/iPod app version 2.0 released (also for iPad).[86] |
110 | Aug 28, 2010 | Godwiki comes online.[86] |
108 | Aug 26, 2010 | The Arena comes online. Ability to purchase charges is created.[87] |
103 | Aug 21, 2010 | Activatable Artifacts are created.[88] |
78 | Jul 27, 2010 | The pantheon of creation, pantheon of destruction and pantheon of construction are created.[89] |
69 | Jul 18, 2010 | The Godville iPhone/iPod app is released in the appstore.[90] |
55 | Jul 04, 2010 | PvP is released.[91] |
25 | Jun 04, 2010 | The Ideabox comes online.[92] |
13 | May 23, 2010 | Godville informers are released.[93] |
0 | May 10, 2010 | First version of Godville comes online (private, invite-only beta of Godville).[94] |
References
- β Godville Blog, post 142: Fully Booked
- β Godville Blog, post 141: Friendzone
- β Godville Blog, post 139: Frost Bites
- β Godville Blog, post 138: Pet, Loot, Love
- β Godville Blog, post 137: Free Willzyx
- β Godville Blog, post 136: Free Coupons, etc
- β Godville Blog, post 135: Summer Package
- β Godville Blog, post 134: 10th Anniversary!
- β Godville Blog, post 133: Meanwhile in Godville
- β Godville Blog, post 132: Contentful Update
- β Godville Blog, post 131: Holiday News
- β Godville Blog, post 130: Datamine
- β Godville Blog, post 129: Haunted News
- β Godville Blog, post 128: Wor(l)dcraft
- β Godville Blog, post 127: Poetry & Gathering
- β Godville Blog, post 126: Summer Happenings
- β Godville Blog, post 125: Godville Turns 9
- β Godville Blog, post 124: Realigning the Stars
- β Godville Blog, post 123: POIs, Bosses, etc
- β Godville Blog, post 122: Bold Move
- β Godville Blog, post 121: Little News
- β Godville Blog, post 118: On the Side
- β Godville Blog, post 117: Three Things
- β Godville Blog, post 116: To the Point
- β Godville Blog, post 113: Map Out
- β Godville Blog, post 112: On Guilds and More
- β Godville Blog, post 110: Video Lab
- β Godville Blog, post 109: Adventure Time
- β Godville Blog, post 108: Mega Update
- β Godville Blog, post 105: Auto-Discharge
- β Godville Blog, post 104: Seasonal Refreshments
- β Godville Blog, post 103: Pairs Completed
- β Godville Blog, post 101: More News
- β Godville Blog, post 94: ZPG-Arena
- β Godville Blog, post 93: Trail and Catch
- β Godville Blog, post 92: Godpowerful Holidays
- β Godville Blog, post 91: Quest for Booty
- β Godville Blog, post 90: Gone Fishing
- β Godville Blog, post 89: Bingo!
- β Godville Blog, post 88: Jack of All Trades
- β Godville Blog, post 84: Merry Voting
- β Godville Blog, post 80: Arena 2.0
- β Godville Blog, post 79: Happy Birthday
- β Godville Blog, post 71: Arks and Dungeons
- β Godville Blog, post 69: Windows Phone 8 App
- β Godville Blog, post 68: Voting For Good
- β Godville Blog, post 67: A Long Time Ago...
- β Godville Forum topic 2249: Questionable Content, post 191524
- β Godville Blog, post 66: Godville 4 Android 4
- β Godville Blog, post 65: DIY
- β Godville Blog, post 64: Zombocalypse
- β Godville Blog, post 63: Treasure Hunting
- β Godville Blog, post 62: Life After Temple
- β Godville Blog, post 60: Best Pets Forever
- β Godville Blog, post 59: Epic Update
- β Godville Blog, post 58: Pantheons: Unlimited Edition
- β Godville Blog, post 57: Mini-Anniversary
- β Godville Blog, post 55: Most Wanted
- β Godville Forum topic 1836: http://reddit.com/r/Godville
- β Godville Blog, post 54: Keeping in Touch
- β Godville Blog, post 53: Analyzing the Guilds
- β Godville Blog, post 52: Achievement Unlocked
- β Godville Forum topic 1601: Enhancement Room (ER)
- β Godville Blog, post 50: Ideabox 2.0
- β Page Godville Forum topic 937, post Hero Page
- β Godville Blog, post 49: Just Imagine it
- β Godville Forum topic 1395.
- β Godville Blog, post 47: Once upon a time
- β Godville Blog, post 46: Eye of the Beholder
- β Godville Forum topic 956, post 28739
- β Godville Forum topic 335, post 35184
- β Godville Forum topic 245, post 28527
- β Godville Blog, post 43: One Year Later
- β Godville Blog, post 42: Opened to Friends
- β Godville Blog, post 41: Becoming a superhero
- β Godville Blog, post 40: Godville on Android
- β Godville Blog, post 36: Influencing Trading
- β Godville Blog, post 34: Fine tuning gameplay
- β Godville Blog, post 32: Breaking News
- β Godville Blog, post 30: First Temple in Godville
- β Godville Blog, post 27: Rise and shrine
- β Godville Blog, post 20: Enlarge your accumulator
- β Godville Blog, post 19: Enlarge your accumulator
- β Godville Blog, post 17: Heroesβ Best Friends
- β Godville Blog, post 15: Pantheons β Newer and Bigger
- β 86.0 86.1 Godville Blog, post 13: iPad and a whole bunch of goodies
- β Godville Blog, post 11: Arena Grand Opening
- β Godville Blog, post 9: Special artifacts
- β Godville Blog, post 7: Pantheons expansion
- β Godville Blog, post 5: Godville goes mobile
- β Godville Blog, post 4: ZPG and PvP
- β Godville Blog, post 3: Vox populi
- β Godville Blog, post 2: Keeping you informed
- β Godville Blog, post 1: Greetings!